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  1. Replies
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    New Category: CoD File Formats

    Hey all,

    the biggest burden to make an open source CoD clone is to get the file formats right. You can spent weeks figuring out all the details, and no one ever did all the work yet.

    However,...
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    3,929

    Instead of while (1) you can check while...

    Instead of while (1) you can check while (isDefined(self)) or use endon at top of method
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    3,827

    Please always say which version you are using,...

    Please always say which version you are using, since manymaps differs:

    https://github.com/kungfooman/libcod/blob/master/libcod.cpp#L2082...
  4. "it feels so right, as long as the lights are off"

    "it feels so right, as long as the lights are off"
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    Running cod2_lnxded on jslinux

    This is just for fun... for now :^)

    1) Visit https://bellard.org/jslinux/vm.html?url=buildroot-x86.cfg&mem=256 (mem=256 for more memory)
    2) Download both files from:...
  6. Translation: Hello PHP, please could you help me...

    Translation: Hello PHP, please could you help me since I want to run a cracked Call of Duty UO server and it does not appear in the servermaster that I have to do so that it appears from now on thank...
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    What are you interested in next to CoD?...

    What are you interested in next to CoD? Personally I have big goals and in some time a big overhaul might happen (idtech3/libwebgame related), but until then, it might feel pretty dead'ish

    I can...
  8. CS:GO is host_timescale and not timescale

    CS:GO is host_timescale and not timescale
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    12,609

    Our beloved IzNoGoD suggested this AI bot...

    Our beloved IzNoGoD suggested this AI bot detector service: https://getipintel.net/

    Just integrated it into the register process:



    <?php

    $ip = $_SERVER['REMOTE_ADDR'];
    $mail =...
  10. Had the same problem once, you might be able to...

    Had the same problem once, you might be able to pick what you need:




    <?php
    echo "scriptdata2mysql by 123123231 29.05.2013\n";

    mysql_connect("127.0.0.1:3306", "root", "asd");...
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    KILLTUBE goes Minecraft (again)

    Direct Connect Server Address: minecraft.killtube.org

    Shortcut is configured aswell: mc.killtube.org

    I will develop alot of nice stuff for the 1000x1000 chunks, which will not rely on the...
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    Blender export to d3dbsp

    Yo all, I just had an idea.

    So everybody is using Radiant to compile the .map file via q3map/cod2map etc.

    But as much I realize, it should be possible to generate a .bsp directly from blender...
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    Should be these CONTENTS_ flags:...

    Should be these CONTENTS_ flags: https://github.com/iortcw/iortcw/blob/master/MP/code/qcommon/surfaceflags.h




    #define CONTENTS_SOLID 1 // an eye is never valid in a solid
    ...
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    Dynamic method for speed optimisation

    I am currently porting some JavaScript code and I don't know the best way to port over such code:



    function verySlowCalculationOnlyDoThisOnce() {
    console.log("logging slow calculation");
    ...
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    Using this now: ...

    Using this now:

    https://github.com/dariomanesku/cmftStudio

    Has lots of options for exporting cubemaps etc. and works nicely with PBR
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    hdr to dds cubemap

    Hi all,

    which tool do you use to convert .hdr files to dds cubemap?

    I found https://gpuopen.com/archive/gamescgi/cubemapgen/ but I'm still somewhat confused how to use it

    I wanna use these...
  17. weapon shops on wall, nodl zombies, mp_carentan example files

    mp_carentan.gsc



    // something is going wrong.
    // the bot isnt linked to the helper
    // maybe a wait 0.05 is missing ("let it happen")
    spawnPopulationBots()
    {
    helper =...
  18. I made a JavaScript version, so you can run...

    I made a JavaScript version, so you can run custom queries in the browser: http://killtube.org/crackedvodka/

    repo: https://github.com/KILLTUBE/CoD2MapDeaths.js

    As KILLTUBE member you have write...
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    mp_surf_utopia in PBR (libwebgame)

    https://www.youtube.com/watch?v=dEBteWoHiCw
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    4,224

    There is one last ramp in mp_surf_utopia which...

    There is one last ramp in mp_surf_utopia which acts like a push-player-in-air-ramp when surfing over it with some speed.... I tried for hours all kinds of different ioquake3 settings and even...
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    Also fixed the "bsp bugs" lol... solved it by...

    Also fixed the "bsp bugs" lol... solved it by increasing MIN_WALK_NORMAL... seems like a few surf_utopia planes scratch that dot product... sometimes
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    Found proper aircontrol function:...

    Found proper aircontrol function: https://github.com/ETrun/ETrun/blob/master/src/game/bg_pmove.c#L841



    static void PM_Aircontrol(pmove_t *pm, vec3_t wishdir, float wishspeed) {
    float zspeed,...
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    ioquake3 + surf pmove + map surf_utopia

    fixed my vmf2map converter to support ioquake3 somewhat:


    https://www.youtube.com/watch?v=tRC1DwX9pi4

    bsp/surface bugs somewhat disappeared aswell since using a bunch of different shaders, I...
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    mp_toujane on acid

    https://www.youtube.com/watch?v=Ts3R3sp7LqM

    16 minutes of testing around, quite some nice scenes... the pbr stuff can look so beautiful
  25. showing off current state while profiling with 32 bots

    https://www.youtube.com/watch?v=bMsRFwSHRfQ

    I'm pretty sure this can be optimized *somehow*.. hierarchy optimization, or maybe putting some stuff in WebWorkers etc.

    Didn't test yet to spawn the...
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