Search:

Type: Posts; User: IzNoGoD

Page 1 of 20 1 2 3 4

Search: Search took 0.01 seconds.

  1. No need, the script would be server-side only.

    No need, the script would be server-side only.
  2. Would say you should script this, preferably...

    Would say you should script this, preferably through the map gsc
  3. fs_game it is. This means LEAVE MAIN THE FUCK...

    fs_game it is. This means LEAVE MAIN THE FUCK ALONE. (this goes for any modder ever thinking of touching main. Dont. You'll be arrested)
  4. Just run it through sandboxie? No clue exactly...

    Just run it through sandboxie? No clue exactly how, but it should mostly sandbox anything it does.
  5. These are server-side right? Sounds like he's...

    These are server-side right? Sounds like he's talking client-side.
  6. Replies
    1
    Views
    1,879

    https://web.archive.org/web/20220105160706/https:/...

    https://web.archive.org/web/20220105160706/https://wiki.zeroy.com//index.php/Call_of_Duty_2:_d3dbsp
    https://archive.is/KAZtQ
  7. Replies
    39
    Views
    126,588

    Works fine for me on a fresh Debian 11 amd64...

    Works fine for me on a fresh Debian 11 amd64 install, substituting the libmysqlclient-dev:i386 with libmariadb-dev-compat:i386.

    Literally all commands until cod2 server got started:



    sudo...
  8. Replies
    3
    Views
    1,590

    Are you using proper MANYMAPS? How many IWD...

    Are you using proper MANYMAPS?

    How many IWD files are in your fs_game + main folder?
  9. Replies
    3
    Views
    1,599

    Mostly the server needs to have enough available...

    Mostly the server needs to have enough available cpu resources. GHz has not been a good measurement for performance for a while - what exact cpu is your host using, and how many clients are on the...
  10. Replies
    3
    Views
    1,599

    The multicore patch is just to make it so cod2...

    The multicore patch is just to make it so cod2 doenst suck when a system has multiple cores. The game engine itself cannot run on multiple cores.

    You could code your server in such a way that for...
  11. Replies
    2
    Views
    1,617

    Nowadays lots of ISPs use CGNAT to save some ipv4...

    Nowadays lots of ISPs use CGNAT to save some ipv4 addresses. If you're behind CGNAT there's nothing you can do.
  12. https://i.redd.it/7khgt29lp1121.jpg

    https://i.redd.it/7khgt29lp1121.jpg
  13. Replies
    9
    Views
    3,094

    What does it show on-screen when you query the...

    What does it show on-screen when you query the "status" of your server by typing "status" in the console?

    -_-
  14. Replies
    9
    Views
    3,094

    status result?

    status result?
  15. Replies
    9
    Views
    3,094

    Do you have the ports forwarded in your router? ...

    Do you have the ports forwarded in your router?

    Are you behind CGNAT?

    How do you expect to connect to your server without knowing the ip address?

    Edit: clean up your main, this will give you...
  16. Replies
    3
    Views
    1,826

    Missing the + before exec, otherwise yes.

    Missing the + before exec, otherwise yes.
  17. Your execute string needs to be encased in "....

    Your execute string needs to be encased in ". Maybe " helps to set your fs_game with its own ".

    bind F12 "+set fs_game "mods/mp_dust2" +map mp_dust2"

    Either that or make your dust2.cfg, and...
  18. Replies
    23
    Views
    7,657

    @michelboonstra see your pm inbox.

    @michelboonstra see your pm inbox.
  19. Replies
    23
    Views
    7,657

    You're going to need a bit of code inside the...

    You're going to need a bit of code inside the spawnplayer() too, to reset the killstreak counter upon respawn. (thats the lazy way, the better way would be to put it in playerkilled, spawnspectator...
  20. Replies
    23
    Views
    7,657

    Why are you calling the killing spree code every...

    Why are you calling the killing spree code every time a player spawns? And, on a more important note, your killspree code takes 2 arguments, and you provide none.
    ...
  21. Replies
    23
    Views
    7,657

    I still have no information about where exactly...

    I still have no information about where exactly you put this script. Post the entire callback_playerkilled.
  22. Replies
    23
    Views
    7,657

    Why is the Killing spree sound in playerDAMAGE...

    Why is the Killing spree sound in playerDAMAGE and not in playerKILLED?

    Also, be more specific about how you added them. You cannot just throw them randomly in and expect them to work.

    Also, be...
  23. Replies
    23
    Views
    7,657

    Be more specific how you add it to teams.gsc.

    Be more specific how you add it to teams.gsc.
  24. Replies
    19
    Views
    7,799

    self.previousPosition = self.origin; ...

    self.previousPosition = self.origin;
    self.campTik = 0;
    while (1)
    {
    if (isAlive(self) && (!isDefined(self.flagAttached) || !self.flagAttached) && self.pers["team"] == "allies"...
  25. Replies
    3
    Views
    2,040

    Seems like you're not running any map. Type...

    Seems like you're not running any map. Type "status" and report result.
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4