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  1. Had the same problem once, you might be able to...

    Had the same problem once, you might be able to pick what you need:




    <?php
    echo "scriptdata2mysql by 123123231 29.05.2013\n";

    mysql_connect("127.0.0.1:3306", "root", "asd");...
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    KILLTUBE goes Minecraft (again)

    Direct Connect Server Address: minecraft.killtube.org

    Shortcut is configured aswell: mc.killtube.org

    I will develop alot of nice stuff for the 1000x1000 chunks, which will not rely on the...
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    Blender export to d3dbsp

    Yo all, I just had an idea.

    So everybody is using Radiant to compile the .map file via q3map/cod2map etc.

    But as much I realize, it should be possible to generate a .bsp directly from blender...
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    Should be these CONTENTS_ flags:...

    Should be these CONTENTS_ flags: https://github.com/iortcw/iortcw/blob/master/MP/code/qcommon/surfaceflags.h




    #define CONTENTS_SOLID 1 // an eye is never valid in a solid
    ...
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    Dynamic method for speed optimisation

    I am currently porting some JavaScript code and I don't know the best way to port over such code:



    function verySlowCalculationOnlyDoThisOnce() {
    console.log("logging slow calculation");
    ...
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    Using this now: ...

    Using this now:

    https://github.com/dariomanesku/cmftStudio

    Has lots of options for exporting cubemaps etc. and works nicely with PBR
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    hdr to dds cubemap

    Hi all,

    which tool do you use to convert .hdr files to dds cubemap?

    I found https://gpuopen.com/archive/gamescgi/cubemapgen/ but I'm still somewhat confused how to use it

    I wanna use these...
  8. weapon shops on wall, nodl zombies, mp_carentan example files

    mp_carentan.gsc



    // something is going wrong.
    // the bot isnt linked to the helper
    // maybe a wait 0.05 is missing ("let it happen")
    spawnPopulationBots()
    {
    helper =...
  9. I made a JavaScript version, so you can run...

    I made a JavaScript version, so you can run custom queries in the browser: http://killtube.org/crackedvodka/

    repo: https://github.com/KILLTUBE/CoD2MapDeaths.js

    As KILLTUBE member you have write...
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    mp_surf_utopia in PBR (libwebgame)

    https://www.youtube.com/watch?v=dEBteWoHiCw
  11. There is one last ramp in mp_surf_utopia which...

    There is one last ramp in mp_surf_utopia which acts like a push-player-in-air-ramp when surfing over it with some speed.... I tried for hours all kinds of different ioquake3 settings and even...
  12. Also fixed the "bsp bugs" lol... solved it by...

    Also fixed the "bsp bugs" lol... solved it by increasing MIN_WALK_NORMAL... seems like a few surf_utopia planes scratch that dot product... sometimes
  13. Found proper aircontrol function:...

    Found proper aircontrol function: https://github.com/ETrun/ETrun/blob/master/src/game/bg_pmove.c#L841



    static void PM_Aircontrol(pmove_t *pm, vec3_t wishdir, float wishspeed) {
    float zspeed,...
  14. ioquake3 + surf pmove + map surf_utopia

    fixed my vmf2map converter to support ioquake3 somewhat:


    https://www.youtube.com/watch?v=tRC1DwX9pi4

    bsp/surface bugs somewhat disappeared aswell since using a bunch of different shaders, I...
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    mp_toujane on acid

    https://www.youtube.com/watch?v=Ts3R3sp7LqM

    16 minutes of testing around, quite some nice scenes... the pbr stuff can look so beautiful
  16. showing off current state while profiling with 32 bots

    https://www.youtube.com/watch?v=bMsRFwSHRfQ

    I'm pretty sure this can be optimized *somehow*.. hierarchy optimization, or maybe putting some stuff in WebWorkers etc.

    Didn't test yet to spawn the...
  17. PBR Sneak Preview, ioquake3 + PlayCanvas renderer

    https://www.youtube.com/watch?v=LcDTannSTCc

    Kicked rend2 out of ioquake3 since it looks ugly and it only supported undynamic 90s .shader-files and non-standard 3d formats. Was alot of work, but...
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    How about using a proper programming language...

    How about using a proper programming language https://en.wikipedia.org/wiki/Multiple_dispatch#Julia
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    Please describe the solution then

    Please describe the solution then
  20. Hi, welcome to the forum ^^ I don't know if...

    Hi, welcome to the forum ^^

    I don't know if you mean client-side via wine, but server side is:

    Make a directory next to your main directory called pb

    Then cd pb into it and just download the...
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    besides shitty hexrays decompiler dumps there is...

    besides shitty hexrays decompiler dumps there is nothing im aware of... what do you need it for nonetheless? server or client pb?
  22. Working Wine D3D Port for playing CoD2 via OpenGL on Windows 10

    Just found this, kinda new repo:

    https://fdossena.com/?p=wined3d/index.frag
    https://github.com/adolfintel/wined3d4win

    It works pretty nicely, but a few drawbacks:
    - switching windows with...
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    I would either just use player getIP() with a...

    I would either just use player getIP() with a MySQL table or a "screen" running a ban script as root, which does nothing more than checking MySQL of not-yet-banned-ips (for security reasons)
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    You need to learn your way around this:...

    You need to learn your way around this: https://killtube.org/showthread.php?2087-Tutorial-settext()-without-precaching
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    Based on the C code it should simply be: player...

    Based on the C code it should simply be: player iprintlnbold("its " + getlocaltime() + " on the server");
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