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  1. i tried to contact them a while ago on all emails...

    i tried to contact them a while ago on all emails i could find, nothing.

    Also if you want server list you can just use master.cod2.ru as your hosts file:

    1604
    ...
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    GetEntByNum() is one of those functions with a...

    GetEntByNum() is one of those functions with a developer flag, they only work in a /# ... #/ comments like:



    /#
    entity = clientNumToEntity( int(result[0]));
    if(result[1]=="OK"){
    ...
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    dosomething_result_async(result) { //level...

    dosomething_result_async(result)
    {
    //level notify("stop_async");
    entity = clientNumToEntity( int(result[0]));
    if(result[1]=="OK"){
    entity iprintln("OK");
    }
    else{
    ...
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    Your best option is to create a login system and...

    Your best option is to create a login system and store whatever data you want to associate with login in mysql/sqlite databases....
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    It's possible, however with a little trick that...

    It's possible, however with a little trick that code allows to get player's cd-key and proably shouldn't be posted here.
  6. Easier to just edit a hosts file instead. Nice...

    Easier to just edit a hosts file instead. Nice find though, but since all servers and clients gonna need to either edit hosts or hack the binary, its hardly an ideal solution.
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    Renaming trick no longer works for me in 1903...

    Renaming trick no longer works for me in 1903 version :rip:
  8. Thread: NannyBot

    by voron00
    Replies
    2
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    1,573

    Check your server.log if it actually has your...

    Check your server.log if it actually has your messages, maybe g_logSync is off or you just pointed to a wrong log file.
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    You can run some events on a player with...

    You can run some events on a player with G_AddPredictableEvent like stance, shoot, melee etc. but for other than that you have to use clientcmd menu:...
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    No, every possible button events are already in...

    No, every possible button events are already in libcod, and you can also hook F1 and F2 keys via playercommand. But there is some old menu trick, see...
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    Also as a workaround was to use CoD2MPWindowed...

    Also as a workaround was to use CoD2MPWindowed https://github.com/Si13n7/CoD2MPWindowed, but this app no longer works on win10 1809.
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    Yep it crashes since win10 1703 update.

    Yep it crashes since win10 1703 update.
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    Maybe hex edit the bsp and remove those weapons.

    Maybe hex edit the bsp and remove those weapons.
  14. A 'reversed' movegravity function in case anyone...

    A 'reversed' movegravity function in case anyone wants to 'mess around with' in libcod:


    void gsc_entity_movegravity(scr_entref_t id)
    {
    vec3_t dir;
    float time;

    if ( !...
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    1575

    1575
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    Just a heads up to anyone running cod2 server on...

    Just a heads up to anyone running cod2 server on arch linux, they just removed lib32-libstdc++5 from official packages and the one in AUR doesn't even build so just get prebuilt one from archlinux32...
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    WSL doesnt work for sure, as 32-bit ELF support...

    WSL doesnt work for sure, as 32-bit ELF support isnt provided by WSL (yet).
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    Just make your own player names huds with...

    Just make your own player names huds with setPlayerNameString() when using setContents(288)
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    Poll: Half Life VR triggered? I would love to try...

    Half Life VR triggered? I would love to try decent VR btw but those things are too damn expensive, definitely not worth it at the moment.
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    Fixed a crash that was apparently caused by...

    Fixed a crash that was apparently caused by sqlite3_column_text could return null in some rare cases. I guess this stuff should be fully stable now.
  21. That stuff is long gone and has been moved to...

    That stuff is long gone and has been moved to cvars:

    g_playerCollision "0"
    g_playerEject "0"
  22. https://cod4x.me/

    https://cod4x.me/
  23. Libcod for cod4 is no longer supported, use cod4x...

    Libcod for cod4 is no longer supported, use cod4x server if you want more features.
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    There are no issues with that in the current...

    There are no issues with that in the current setup, just fireWeapon(false) on endframe always means the button is released.



    I already got most of the weapon offsets mounts ago:...
  25. Thread: Meaning 2

    by voron00
    Replies
    6
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    1,284

    https://msdn.microsoft.com/library/b80153d8.aspx

    https://msdn.microsoft.com/library/b80153d8.aspx
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