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  1. Replies
    2
    Views
    83

    I'm gonna try and un-scramble the google...

    I'm gonna try and un-scramble the google translate in this post:

    An attacker kills someone and immediately leaves the server. The attacker is hence undefined. The server is then attempting to get...
  2. Replies
    2
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    142

    Try this (untested) sortPlayers(players)...

    Try this (untested)



    sortPlayers(players)
    {
    newPlayers = [];
    for(i = 0; i < players.size; i++)
    {
    for(j = 0; j < newPlayers.size; j++)
  3. file_get_contents('/home/.callofduty2/sd2/scriptda...

    file_get_contents('/home/.callofduty2/sd2/scriptdata/stats/' .$filename)
  4. Use $file and get a substring out of it.

    Use $file and get a substring out of it.
  5. Thread: Hud element

    by IzNoGoD
    Replies
    1
    Views
    215

    Start your rect at 0 0, and make sure you finish...

    Start your rect at 0 0, and make sure you finish at (640-64) 0, if you use 64 lenght parts.

    Dont use the 1 3 at the end of rect, use the HORIZONTAL_ALIGN_FULLSCREEN VERTICAL_ALIGN_FULLSCREEN ...
  6. Thread: Libcod

    by IzNoGoD
    Replies
    5
    Views
    1,147

    delete the line ends in nano, then add them back...

    delete the line ends in nano, then add them back in. It should fix up the errors you're seeing.
  7. Thread: Libcod

    by IzNoGoD
    Replies
    5
    Views
    1,147

    Dont edit your .sh file on windows, it adds a...

    Dont edit your .sh file on windows, it adds a \r\n at the end of each line, whereas linux expects a \n only.
  8. Replies
    3
    Views
    191

    Menu too slow? Try turning the floodprotect cvar...

    Menu too slow? Try turning the floodprotect cvar off and hijacking the menuresponses directly in the playercommand callback.
  9. Replies
    13
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    3,213

    That breaks gsync compatibility though. To GET...

    That breaks gsync compatibility though.

    To GET gsync compatibility on cod2 you have to rename the .exe to iw3mp.exe. That might also help with the crashes as it forces your drivers to use the cod4...
  10. Replies
    4
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    344

    No, your menuresponse is caught in _menus.gsc....

    No, your menuresponse is caught in _menus.gsc. Look how quickresponses are done there.
  11. Thread: Local sound

    by IzNoGoD
    Replies
    4
    Views
    390

    Best to just use the soundalias file for this -...

    Best to just use the soundalias file for this - no need to modify the actual script.

    Manual is embedded in stock soundalias files:



    "# If the text in the first column of a row starts with a...
  12. Replies
    7
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    3,307

    Both domains work fine now.

    Both domains work fine now.
  13. Replies
    7
    Views
    3,307

    Auto-redirect from non-https to https is not...

    Auto-redirect from non-https to https is not working.
    www subdomain as well, doesnt redirect to https.

    Also, there are two domains, killtube.org and www.killtube.org
  14. Replies
    6
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    769

    Then use cod4x 1.7a.

    Then use cod4x 1.7a.
  15. Replies
    5
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    1,168

    Use the latest libcod. It auto-kicks zmbi slots.

    Use the latest libcod. It auto-kicks zmbi slots.
  16. Replies
    5
    Views
    3,366

    Poll: Voted other: please post. Posting.

    Voted other: please post.

    Posting.
  17. Thread: Cod2 problem

    by IzNoGoD
    Replies
    8
    Views
    3,985

    seta r_mode "2560x1440"

    seta r_mode "2560x1440"
  18. Thread: Cod2 problem

    by IzNoGoD
    Replies
    8
    Views
    3,985

    Manually edit the .cfg file in...

    Manually edit the .cfg file in main/players/yournamehere/config_mp.cfg
  19. Thread: Cod2 problem

    by IzNoGoD
    Replies
    8
    Views
    3,985

    Open the game as admin. Dont join any server....

    Open the game as admin.

    Dont join any server.

    Change your settings.

    Close your game.

    Done.
  20. Replies
    2
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    472

    https://i.gyazo.com/d2dac19119e3a817d885eec8ec7f5e...

    https://i.gyazo.com/d2dac19119e3a817d885eec8ec7f5e93.png

    maps/mp/gametypes/_weapons.gsc
  21. Thread: mysql init

    by IzNoGoD
    Replies
    10
    Views
    1,328

    https://github.com/iznogod/OSJH/blob/master/OSJH/j...

    https://github.com/iznogod/OSJH/blob/master/OSJH/jh/mysql.gsc

    Feel free to use. Some example usages also shown in the related files.
  22. Replies
    3
    Views
    835

    Does your UpdateKillstreakHUD have a while/for...

    Does your UpdateKillstreakHUD have a while/for loop in it with a wait (or waittill) nested inside? If so, try threading the call to that.

    Also, why are you storing the killing spree in a .pers...
  23. Replies
    3
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    865

    If you have fastdl working, then you should add...

    If you have fastdl working, then you should add +set fs_game mymod to the startup line, and move the files into that directory.
  24. Replies
    18
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    2,191

    stackPushString(timestring); And drop the...

    stackPushString(timestring);

    And drop the stripped_time thing.
  25. Replies
    18
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    2,191

    Make sure you self endon("disconnect") or there...

    Make sure you self endon("disconnect") or there will be a lot of threads running after a client disconnects.
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