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Type: Posts; User: IzNoGoD

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  1. Replies
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    You're calling the wrong function. Call once...

    You're calling the wrong function.

    Call once to DisableGlobalPlayerCollision() when you have libcod
    Then setcontents(256) on spawn.
    setcontents(257) for a moment if you need bullettrace (that...
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    Just try with setcontents(256) every frame on...

    Just try with setcontents(256) every frame on every player...
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    Where did i ever write that? I just asked if...

    Where did i ever write that?

    I just asked if you could try on 1.2/1.3 so the 1.0 factor is not a concern.
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    can you try on 1.3/1.2?

    can you try on 1.3/1.2?
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    do you call setcontents(0); on every player every...

    do you call setcontents(0); on every player every serverframe?

    Might also do with setcontents(256);, as that bit seems to set collision to moving brushes (useful)
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