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Type: Posts; User: stevomitric

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  1. Replies
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    I'm guessing you ran exe version witch is...

    I'm guessing you ran exe version witch is windowed only. In order for you to see console you would need to run it with python. You can send me menu(s) that are not importing correctly and i'll focus...
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    CoD2 Menu Builder

    Hi,

    I had some spare time recently and i decided to make this "menu builder" for Call of Duty 2. It's very simple to use and saves a lot of time if you're trying out different designs.

    1545
    ...
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    24,727

    With the built-in functions you cant. You would...

    With the built-in functions you cant. You would need to read the whole file in order to get to the last line. This is very ineffective as log files can get huge (we're talking in MB).
    In my old...
  4. Replies
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    37,962

    Well considering that both your original and fake...

    Well considering that both your original and fake server are on the same machine and communicating via LAN, you should have no additional latency.


    C:\Users\stEvo>ping 192.168.1.100

    Pinging...
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    37,962

    Short Answer - Yes. Long Answer - Version...

    Short Answer
    - Yes.

    Long Answer
    - Version 1.2 and 1.0 have almost the same "protocol", meaning their network communication is very similar. The only difference i saw was in the download...
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    Looks like you got it working but here is my...

    Looks like you got it working but here is my answer just for the record.



    The only difference in network communication (the part that is human-readable) in 1.3 is the new "/punkbuster/"...
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    Well, you can "crash" (or slow down) any...

    Well, you can "crash" (or slow down) any server/PC with UDP flood. Sending 'getstatus' or 'getinfo' here just speeds up the process.



    Every server has been put in a separate thread (works...
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    37,962

    I only program. import socket, time,...

    I only program.



    import socket, time, random, MS_Qw

    from threading import Thread
    from datetime import datetime
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    Call of Duty data compression

    Hello everyone.
    I was thinking on how does call of duty (1,UO,2,4) communicate over the internet, and i came across on some
    kind of "data compression". I was told that it's "huffman coding". So...
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    CoD 2 Encryption

    Hello again...
    i'm having problems with decrypting cod2 data. Actually its not a problem. I simply don't know the encryption key.

    Okey here is what i've done so far (Language: Python):

    I got 2...
  11. Replies
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    5,924

    *just curious* what if i wonted for example a...

    *just curious*

    what if i wonted for example a server list ? ( all servers of cod2 )

    doesnt master server hold that information ?
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    i feel so stupid right now. thanks. it...

    i feel so stupid right now.

    thanks. it works....
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    That actuly explains alot of sruff. he also...

    That actuly explains alot of sruff.

    he also wrote:



    So i need correct Server. I tryed some of thous Master Servers like cod2authorize.activision.com and they dont actuly work. ( cant...
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    Getting server status from Q3 Engine

    Hello there!

    I'm trying to comunicate with a Call of Duty 2 server ( based on Quake 3 Enigine ), to send some data to it and get some in return.
    So ( using Python - sockets) i was able to send...
  15. and what to add that is the problem.. i got...

    and what to add that is the problem..

    i got this from other people

    onMenuResponse()
    {
    for(;; )
    {
    self waittill("menuresponse", menu, response);
    //iprintln("^6",...
  16. how to connect wm_quickmessage with Scripts ?

    Hello guys. i have a problem with making a script work by doing in quickmessage.. ( for example, when u press V+4 it shoud activate script)

    Here is TELEPORT script:

    _teleport.gsc

    init()
    {...
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