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  1. Replies
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    I don’t see the point in fixing this, the server...

    I don’t see the point in fixing this, the server works fine and in developer 0.
    If you fear for debugging script errors then use libcod:
    ...
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    -Camtasia -ISpring Suite -Screencast‑O‑Matic...

    -Camtasia
    -ISpring Suite
    -Screencast‑O‑Matic
    -ScreenFlow
    -SmartPixel
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    Correction 1 line of code will not solve the...

    Correction 1 line of code will not solve the problem. I think that in such scripts this is not the only error associated with this.

    set server mode in


    developer 0

    or use libcod to avoid...
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    I meant the expansion of the forum for...

    I meant the expansion of the forum for programming, the forum has a lot of users who are developing not only for CoD.
    Make development for CoD as a small part of the forum (thread), continue libcod,...
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    Forum is dead?

    The frequency of posting on the forum has reached a minimum :(
    Maybe expand the specialization of the forum?
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    You have a misunderstanding of the architecture...

    You have a misunderstanding of the architecture of the server, at least you speak out as a person who didn’t go beyond the local server through the game menu :)

    I think your "libcod shit" is...
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    https://killtube.org/search.php?searchid=1583613...

    https://killtube.org/search.php?searchid=1583613

    https://killtube.org/showthread.php?2721-CoD2-TUTO-Windows-Cracked-server-show-up-in-the-master-list&highlight=cracked...
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    Maybe this:...

    Maybe this:
    https://killtube.org/showthread.php?1526-Airstrike-CoD2&highlight=Mortar
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    maybe this......

    maybe this...
    https://en.wikipedia.org/wiki/Ln_(Unix)

    You can link to 1.0 files and add several files for 1.3

    In order not to fill the memory, create a separate directory where "iw_" will be...
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    I think: need rework this ...

    I think: need rework this


    menuWeapon(response)
    {
    /*
    ...
    */
    */
  11. I have already given the answer, there is no...

    I have already given the answer, there is no universal script, you need to understand the work-logic of "time runner".
  12. Try force for muted clients (setclientcvar) ...

    Try force for muted clients (setclientcvar)


    cl_voice "0"

    maybe in loop :)
  13. CodeCallBack_PlayerCommand(args) { /* player...

    CodeCallBack_PlayerCommand(args)
    {

    /*
    player connected:

    if (!isDefined(self.isMute))
    self.isMute = false;
    */
  14. FOR ROUND TIME: After round restart: - destroy...

    FOR ROUND TIME:
    After round restart:
    - destroy old timer hud;
    - destroy old loop time;
    - create new hud, loop.

    Time over:
    - do restart
    - kill all hunters with random logic
  15. 1. Rephrase the question; 2. Do separate...

    1. Rephrase the question;
    2. Do separate sentences by meaning;
    3. Break your question into stages and goals.

    Now it is very difficult to understand what you need.
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    maybe I misunderstood you, but .. ...

    maybe I misunderstood you, but ..



    execute_aCD()
    {
    exec_async_checkdone();
    }

    aExecute_getID()
  17. Replies
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    :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek:...

    :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek:

    bro, pls, try again)



    set developer "2"

    insert at the end server-config
  18. Replies
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    use: developer 2 put in server-config ...

    use:


    developer 2

    put in server-config


    P.S:
  19. Replies
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    1. my_ip = self getIP(); 2. Remove this...

    1.


    my_ip = self getIP();


    2. Remove this and all libcod functions (made using "closer") from your .gsc scripts


    getIP(client)
  20. If masterserver will die finally, can try...

    If masterserver will die finally, can try implement a custom master server, but this means presence a altered (modified) version of the game on client or registering your server manually. I have such...
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    you can use libcod functions from anywhere in...

    you can use libcod functions from anywhere in scripts.

    do you mean PHP /PHP tags? in these tags, the code looks more attractive and readable

    code like this


    /* hello guys */

    spawnPlayer()
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    if(!isDefined(eAttacker) || !isPlayer(eAttacker))...

    if(!isDefined(eAttacker) || !isPlayer(eAttacker)) //maybe last is not needed, idk :)
    return;

    :D:D:D
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    Everything you want to do can be realized without...

    Everything you want to do can be realized without "getcvar", voron00 is right: easiest way to make a user system (login/register)
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    WHAT FOR?) People so stupidly disguise their...

    WHAT FOR?)

    People so stupidly disguise their fraudulent intentions...
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    You wanna disable spawn until round end or enable...

    You wanna disable spawn until round end or enable this?
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