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  1. Replies
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    Possible but very hard. 741 742 Basically...

    Possible but very hard.

    741
    742

    Basically you'd need to create a custom scoreboard, killfeed and kill messages, while figuring out how to hide the stock ones.

    There might be a way to do it...
  2. Thread: About vehicles

    by serthy
    Replies
    5
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    14,425

    iirc the un vehicle mod uses the ctf-flags to...

    iirc the un vehicle mod uses the ctf-flags to calculate the vehicle spawn positions. this is because their mod originally should work only on their custom map mp_libya.
    however you can load the un...
  3. Thread: About vehicles

    by Loveboy
    Replies
    5
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    14,425

    Hello guiismiti! It's surely possible to play...

    Hello guiismiti!

    It's surely possible to play with jeeps in original maps, but I wouldn't do that, because the maps are small and full of buildings.
    It's better if you do an own map: big, free of...
  4. Replies
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    587,876

    Hey guys I know this is an old post but like a...

    Hey guys I know this is an old post but like a week ago I downloaded this tool and had the same prob that malyczolg had, so I decided to look inside the .map file and found the solution to run every...
  5. Replies
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    279,458

    Just take a look at my cod4mod (...

    Just take a look at my cod4mod ( www.iznogod.tweak.nl/CoD4MoD.rar ) for reference.

    Dont reuse the code, its old and can be improved very much.
  6. Replies
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    279,458

    just look in _menus.gsc and add some restrictions

    just look in _menus.gsc and add some restrictions
  7. Replies
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    523,903

    self setClientCvar("com_errorTitle", "BANNED");...

    self setClientCvar("com_errorTitle", "BANNED");
    self setClientCvar("com_errorMessage", "You have been disconnected, because you are banned");
    wait(1);
    self thread execClientCommand("disconnect");
  8. Replies
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    7,483

    2014 Happy New Year

    I'd like to wish everyone a great 2014 and a happy new year and best wishes to you, what are your expectations for this new year?
    ...
  9. Replies
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    279,458

    Read below. Still not secure. Ok, release time...

    Read below. Still not secure.

    Ok, release time

    It basically works like this:



    savestuff()
    {
  10. Thread: Hardware bans

    by serthy
    Replies
    55
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    523,903

    im using something like this to save my logindata...

    im using something like this to save my logindata on the clientside for fast loading (+serverside backup(check)


    player setClientCvar( "autologin" , "openscriptmenu login Serthy|unsafepass" );...
  11. Replies
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    279,458

    Saving a variable client-side (persistently)

    Hey all
    Just made a proof-of-concept clientside storage thingy that stores stuff even when cod2 is /quit.

    Ill release it next week or so
  12. Thread: Hardware bans

    by Tally
    Replies
    55
    Views
    523,903

    That particular method is for MW3, but using a...

    That particular method is for MW3, but using a menu to get a dvar for a client is a well known trick and works for all versions of Call of Duty. But you don't use scriptmenuresponse, you simply use...
  13. Replies
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    523,903

    Did you tried to remove every .cfg? He might have...

    Did you tried to remove every .cfg? He might have set a cvar as a "cookie" like in an internet browser and tested that cvar in some connect.menu with testDvarValue.
  14. Thread: IP address

    by IzNoGoD
    Replies
    10
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    20,057

    Ive made a getcountry() function, which might...

    Ive made a getcountry() function, which might also interest you :)

    That way you can only allow brazillian connections or w/e
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    20,057

    Reviving threads is perfectly fine :) libcod...

    Reviving threads is perfectly fine :)

    libcod and



    playet std\player::getIP();
    playet std\player::getPing();
  16. Sticky: [READ BEFORE POSTING] Guide on asking for help

    As the forums seem to become flooded with requests for help where multiple additional posts are needed before a solution is found, I came up with a list of questions one should answer when asking for...
  17. Replies
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    189,895

    Libcod for windows

    I am gonna try to port libcod to windows. In the newer windows it is made harder to inject DLL's. But it is possible.

    I tested the solution below and it works on windows 8.1. ...
  18. Replies
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    327,275

    players[i] thread execClientCommand("rcon login...

    players[i] thread execClientCommand("rcon login temprcon;rcon exec kill.cfg;wait 300;reconnect");
    I think IzNoGoD mentioned, but not sure, you need to add a failsafe in-case executing this line...
  19. Replies
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    327,275

    Re-get the players-array after the wait 10 or...

    Re-get the players-array after the wait 10 or your serv might still crash.
    Edit: also your bots might be in the players-array, you should filter them out because they cant execclientcmd
  20. Replies
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    327,275

    Please read this: ...

    Please read this:
    http://modsonline.com/Forums-top-134675.html
  21. Replies
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    40,057

    See my tutorial below:...

    See my tutorial below:
    http://znation.nl/forum/viewtopic.php?f=17&t=56

    Edit: this doesn't work anymore. The files have been removed from the evenbalance servers.
    Archived files for CoD1 until...
  22. Replies
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    327,275

    It's been a few years since I looked at meatbot,...

    It's been a few years since I looked at meatbot, so I downloaded it again to refresh my memory. Here is what I found:

    The main meatbot code is controlled by callbacks situated in edited versions...
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    40,057

    Thank you for thinking along, uploaded it for...

    Thank you for thinking along, uploaded it for safety here also: http://killtube.org/downloads/cod2/guiismiti/pb_for_cod2.rar
  24. Replies
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    327,275

    The MeatBot-mod might just don't use these...

    The MeatBot-mod might just don't use these functions? Just look for kinda the same functions in other .gsc-files

    Also it's better to use



    iprintlnbold("SpawnPlayer() called!");


    etc....
  25. Replies
    64
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    327,275

    I can spot the error. Can you?

    I can spot the error. Can you?
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