Free Download SD Ranking with cod4 knife.
Credits
Knife Script & Ranking Created by 666SLO.
Free Download SD Ranking with cod4 knife.
Credits
Knife Script & Ranking Created by 666SLO.
You can create 2 kinds of hud elements: a global one, or a client-based one.
Global:
hud = newHudElem();
Client:
Ok, there is a problem with my original code - it doesn't account for the existence of more than 1 model at a bombzone. It will just spam the map with multiple models like this:
...
I ported the bomb model from COD:World at War:
http://imageshack.us/a/img542/1842/pbfi.jpg
It also serves for my port of Sabotage gametype.
i got the same issues, im not a modeller, but i did it this way to avoid this:
- never ever use another method than ADD for weight painting
- attach skin to only one bone in maya (auto rigging) and...
It's your lucky day.
Here you can download "improved" version of killstreak.
Explanation:
_killstreak.gsc file
This is how to do it:
replaceModels()
{
level.saved_origin = [];
entitytypes = getentarray();
for( i = 0; i < entitytypes.size; i++ )
{
Stop it, please! Stop quoting from prefab files. They wont help you. You need to search for the clips IN GAME. Not a fucking prefab file.
catch them with getentarray and delete them, if theyre script_brushmodels, otherwise, its not possible
trigger = spawn( "trigger_radius" , position , 0 , radius , height );
trigger setContents( true );
OK, here it is:
Before:
http://imageshack.us/a/img707/5045/b6o3.jpg
After:
http://imageshack.us/a/img21/769/23d4.jpg
These commands are in BigBrotherBot - third party software.
You can download it from here
Also you can find many threads about installation help, here on this forum.
Good luck
b3 .
You didnt get the Problem here Loveboy.
These 'bomb'-objects are script_brushmodels (in your *.map file) and they are compiled into the mapname.d3dbsp, there is no way to change them!
You can...
I don't understand your question. What do you mean what .MAP file are the bomb zones in? They are in each .D3DBSP file - under the targetname "bombzone".
Or are you asking what prefab is used...
You have to be in developer mode to use that cvar. There is no way to hide all huds on a normal server. The only way to do it is go through every hud you are using, including stock ones, and put a...
Set 'cg_draw2d' to '0'
Hi there,
Today I want to present to you `nL.Zombies* Servers.
Official Website: MyNL.pl
Facebook Funpage: https://www.facebook.com/NoLimitsClan
Available Versions: 1.0 & 1.2
Server IPs:...
Short: yes, possible
A bit longer:
function gamelogic
while game is running
game waittill player joined team
first set an origin (.x and .y) of your hud, then call moveovertime(time) and right after set another .x and .y of your hud to make it move.
hud.sort = -1;
hud.foreground = true;
1. http://zeroy.com/script/
2. HUD
3. MoveOverTime
If you want to move your hud to x = 20, code should looks like:
time = 1;
You need to use moveovertime(time);
I just copy past the tutorial:
464
"it dont work"... Ahhh! Now we all know the problem.