Could u just post the "repaired" script? So if someone else wanna use it, he can use the working version.
Could u just post the "repaired" script? So if someone else wanna use it, he can use the working version.
You want when someone is spectating? Or if youre playing and look at the player?
Cause that script wouldnt work (in my opinion) cause it would check after respawn 1 time if u look at a player, if...
Why don't let him use CentOS? :) Its a nice OS in my eyes, Debian is also awesome.
But NEVER use CentOS 6, i had much problems with it, specialy running gameservers.
Use CentOS 5.8
It looks like you miss the thread/function. Normal function is:
function()
{
Stuff();
}
And please continue in your old thread instead opening a new thread for every short error.
Well it looks like the function (thread) givePistol() is not in the _weapon.gsc
May you use an wrong _weapons.gsc or its not linked right.
Try to search for "pistol" in the _weapons.gsc
Well if you credit, u can use mine. I never used it, but when i tested it, it worked.
Its longer but it kills camper that camps in a small area.
May you need to fix the campdistance.
If u want...
Undefined = need set
Defined = just cvar
Be carefull with that, long time ago my compiler crashed too and just cleared my map -.- 2 weeks (4 hours every day!!) was gone ...
You should try to check the console when you compile, may it says...
Yep, same ^^
Ah ye, i remember to that :D That was the prob i had
TimeLeft()
{
servername = getCvar("sv_hostname");
level.oldHostname = servername;
while(1)
{
timeleft =...
TimeLeft()
{
servername = getCvar("sv_hostname");
while(1)
{
timeleft = level.timelimit - int((gettime() - level.starttime) / 60000 + 0.5);
setcvar("sv_hostname", servername + "...