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  1. Replies
    16
    Views
    48,730

    If you're looking for gamepanel check Swiftpanel...

    If you're looking for gamepanel check Swiftpanel . It's pretty nice and working well.

    P.S: Swiftpanel supports only Linux systems.
  2. Thread: Zombots Mod

    by RobsoN
    Replies
    8
    Views
    17,710

    Making zombot takes a lot of work and a...

    Making zombot takes a lot of work and a well-functioning algorithm. Not a lot of people did zombot and I think you can't get the source code. You need to make an algorithm that will not be charged to...
  3. Replies
    71
    Views
    297,748

    New info: ''A reminder that we are currently...

    New info:

    ''A reminder that we are currently aware of a multiplayer outage that is affecting some older Call of Duty titles and Theater mode for MW3. Unfortunately our data center is currently...
  4. Replies
    71
    Views
    297,748

    I was contacting with Activision Support on their...

    I was contacting with Activision Support on their facebook. A lot of ppl did it also. Just check posts there:

    https://www.facebook.com/ActivisionAssist?hc_location=stream

    I hope they will...
  5. Replies
    6
    Views
    8,730

    I don't understand you at all, but if you dont...

    I don't understand you at all, but if you dont want to see mp40 info remove this code:



    onOpen
    {
    show mp40_info;
    show weapon_propertiestext;
    }
  6. Replies
    9
    Views
    14,170

    Exactly. Master server is down - thats true. ...

    Exactly. Master server is down - thats true.

    There are 2 problems:

    1.You can't get list of servers
    2.Even if you connect with /connect cmd, masterserver should return 0 guid, what is wrong...
  7. Replies
    18
    Views
    24,604

    link player to script origin: To lock: org...

    link player to script origin:

    To lock:

    org = spawn("script_origin",self.origin);
    self linkTo(org);

    To unlock:
    self unlink();
  8. Thread: Time played

    by RobsoN
    Replies
    19
    Views
    29,252

    You need 2 Huds. Just add 1 more hud call it eg....

    You need 2 Huds. Just add 1 more hud call it eg. minutes_HUD, then in while(1) loop add: self.minutesplayed += 1/60; and self.minutes_HUD setValue(int(self.minutesplayed));

    ah + define the...
  9. Thread: Time played

    by RobsoN
    Replies
    19
    Views
    29,252

    If you want time in seconds hud wont be...

    If you want time in seconds hud wont be difficult.

    Call this function on playerConnected: ( self thread _countTime() )

    and on CallbackStartGametype add:

    precacheString(&"Seconds Played: ");
  10. Replies
    7
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    10,885

    Use finishPlayerDamage to kick player higher....

    Use
    finishPlayerDamage to kick player higher. There is a lot of mods like High jump SD using this trick. Here is code for one jump with attack button pressed:


    _jump()
    {
    self...
  11. Replies
    1
    Views
    27,131

    Problem sloved by TeamViewer. You can see the...

    Problem sloved by TeamViewer. You can see the menu if's are missing here:



    else if(menu == game["menu_weapon_allies"] || menu == game["menu_weapon_axis"]) //HERE ADDED IF'S
    {
    self...
  12. kung foo man, Thanks you so much for this simple...

    kung foo man, Thanks you so much for this simple and understandable post! It should help me a lot.

    I will answer if I'll solve the problem or if I'll have any questions.
  13. Replies
    5
    Views
    9,939

    Your mod is running on yoshi, beaucose it's...

    Your mod is running on yoshi, beaucose it's custom map. 1234 texture, no models. Toujane is a big map with a lot of models. Every model precache is affect to gamestate.
  14. Replies
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    20,060

    How can I convert to CBR 128 br? My settings...

    How can I convert to CBR 128 br? My settings (alive wav mp3 converter)
    125
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