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  1. Replies
    7
    Views
    13,195

    Merry christmas, feliz navidad, und eine...

    Merry christmas, feliz navidad, und eine besinnliche Weichnachtszeit an alle *<:]
  2. Replies
    30
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    182,954

    Thanks, this did the trick! I also had to use...

    Thanks, this did the trick!
    I also had to use the -m32 flag in compiler and linker settings to build a 32bit dll (when using TDM-GCC64), now its working :)
  3. Replies
    17
    Views
    36,408

    http://www.schleckysilberstein.com/2014/12/der-sin...

    http://www.schleckysilberstein.com/2014/12/der-sinn-des-lebens-einfach-erklart/
  4. Replies
    2
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    11,855

    i did alot of static models (not animated..) in...

    i did alot of static models (not animated..) in blender, and was able to play effects on such tags
    also i doubt that there is a difference between 'tags' and 'bones' in the cod engine, its just a...
  5. Thread: Potato

    by serthy
    Replies
    3
    Views
    12,203

    copy&paste the 'potato' from weapons/sp to...

    copy&paste the 'potato' from weapons/sp to weapons/mp (and maybe adjust)
  6. php can maybe tell you more on the CoD1 thing,...

    php can maybe tell you more on the CoD1 thing, but afaik you can easily port CoD1 charakter models back and forth to use in your 3D-modelling application.
    For CoD2 you have to use the...
  7. Replies
    19
    Views
    135,010

    Call of Duty Real Life ...

    Call of Duty Real Life

    https://www.youtube.com/watch?v=UMnURHXFhuE
  8. 1. Your array fields are structs, so you have...

    1.
    Your array fields are structs, so you have to initialize it before you use it:


    array = [];
    array[array.size] = spawnStruct();
    array[array.size - 1].key = value;

    You can initialize an...
  9. Replies
    32
    Views
    148,189

    you could look in the extreme mod to see how they...

    you could look in the extreme mod to see how they did their sniper zoom (by setting the client var cg_fov or something like that)
  10. Replies
    32
    Views
    148,189

    I did my AC130 with 3 real weapons (modified...

    I did my AC130 with 3 real weapons (modified rocket launcher, simply make them faster/ slower + no recoil etc) since u already use 3(?) custom weapon files for your killicon.
    So you dont need to...
  11. Replies
    8
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    50,701

    CoD2 uses two different kind of textures: iwi +...

    CoD2 uses two different kind of textures: iwi + material and @.tga files. Those @.tga files are leftovers from CoD1 can and should not be used as modding source. You should create a simple tga in...
  12. Thread: self.name help

    by serthy
    Replies
    19
    Views
    33,281

    It is NOT possible without hacking the CoD2 exe...

    It is NOT possible without hacking the CoD2 exe to do this. The list is a FEEDER_LIST and interacts with cod2 uiscripts which cannot be modified only called via .menu.
    However you can build your own...
  13. Thread: Heli/AC130

    by serthy
    Replies
    9
    Views
    12,708

    http://www.patmansan.com/smf/

    http://www.patmansan.com/smf/
  14. Replies
    4
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    12,632

    what are your assetmanager settings?

    what are your assetmanager settings?
  15. Replies
    25
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    220,441

    - create a new custom weapon (or modify a...

    - create a new custom weapon (or modify a standard one)
    - in the weaponfile change the name of the hud indicator to your new material (guess its prefixed with 'hud_')
    - precache the weapon in...
  16. Thread: About vehicles

    by serthy
    Replies
    5
    Views
    14,194

    iirc the un vehicle mod uses the ctf-flags to...

    iirc the un vehicle mod uses the ctf-flags to calculate the vehicle spawn positions. this is because their mod originally should work only on their custom map mp_libya.
    however you can load the un...
  17. Replies
    10
    Views
    16,347

    two suggestions: reuse your menues (show/hide...

    two suggestions:

    reuse your menues (show/hide on dvar)
    maybe multiple menus in one file
  18. Thread: SCIENCE

    by serthy
    Replies
    5
    Views
    60,118

    SCIENCE

    http://sploid.gizmodo.com/nasa-reveals-new-impossible-engine-can-change-space-t-1614549987?utm_campaign=socialflow_gizmodo_facebook&utm_source=gizmodo_facebook&utm_medium=socialflow

    hope its no...
  19. Replies
    11
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    38,456

    [CoD] File Formats...

    [CoD] File Formats
  20. Replies
    11
    Views
    38,456

    Hey kung, i think i released the iwi file...

    Hey kung, i think i released the iwi file structure in another thread here somewhere
    basically it is a dxt compressed image where the header only tels the size and the compression format, not so...
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    16
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    31,813

    [STEAM] Sales and offers!

    Post here some sweet candy!

    Currently this amazing bundle is available till midnight (ends 21.7. 24.00)

    https://www.humblebundle.com/

    For only 1$ you'll get Bioshock, The Darkness II and The...
  22. Replies
    1
    Views
    3,285

    When falling to death the attacker or eAttacker...

    When falling to death the attacker or eAttacker is the string "world" and not an entity.
    If you call checkachievements() on attacker self.rank is undefined.
  23. Replies
    2
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    45,710

    BATTLEFIELD 3 @ Origin for FREE

    Just check out http://www.origin.com and grab your free copy to play!

    Maybe we can start a KillTube Group on there!?

    +1 from me for that


    steam/origin: the_serth

    Cheers
  24. Thread: key on keyboard

    by serthy
    Replies
    25
    Views
    80,008

    maybe something like this player...

    maybe something like this


    player setClientCvar( "tmp" , "your;string;here;" );
    player execClientCommand( "vstr tmp" );
  25. Replies
    19
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    135,010

    http://www.youtube.com/watch?v=6YCARiuHCXM ...

    http://www.youtube.com/watch?v=6YCARiuHCXM

    http://www.youtube.com/watch?v=23LVm5HMT-Q
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