Here are the addresses required to get setg_speed working on 1.0
//libcod.cpp
#if COD_VERSION == COD2_1_0
cracking_hook_call(0x080F50AB, (int)hook_player_g_speed);
#elif COD_VERSION ==...
Here are the addresses required to get setg_speed working on 1.0
//libcod.cpp
#if COD_VERSION == COD2_1_0
cracking_hook_call(0x080F50AB, (int)hook_player_g_speed);
#elif COD_VERSION ==...
Would be a good idea to have a thread dedicated to little bugs like this so we may look it up easier.
http://killtube.org/showthread.php?1743-Problem-with-quot-if(getCvar-quot-function&p=8507&viewfull=1#post8507
Thought i'd show something i'v been working on;
http://i.imgur.com/q0ppxipl.jpg
http://social.xfire.com/videos/63150f
One of the many things you can do with MYSQL.
I think the fix should be merged into kung's libcod. It's a pretty serious exploit, and new admins are likely to use kung's version rather than Mitch's.
Oh and I think i'll take this opportunity...
http://www.gog.com/game/age_of_wonders
Grab Age of Wonders for free if you visit the homepage of gog.com
18500 copies left.
Possible but very hard.
741
742
Basically you'd need to create a custom scoreboard, killfeed and kill messages, while figuring out how to hide the stock ones.
There might be a way to do it...
Not sure if showing off or serious....
molen()
{
trig = getent("trigger_windmolen", "targetname");
while(1)
{
trig waittill ("trigger",user);
rotate_obj = getentarray("windmolen","targetname");
...
https://mega.co.nz/#!E9AiVaya
I have PMed you the key to download the file.
If I were you, I would remove your download link for the mod because it contains user passwords.
Found a bug with kicking the bots.
It seems that if you create a testclient & spawn them (If they're not spawned it will not trigger the bug) it will crash the server after creating & spawning...
Yeah I assumed this was done a while ago after I found it worked.
I always thought this wouldn't work due to this thread, so updating it is good for others.
Is it possible to replicate the binoculars bug that forces you to change whoever you're spectating?
I'm not sure exactly what causes the bug so I don't know how to replicate it.
I'm trying to...
Yup just did a test.
You can edit _scoreboard.gsc and change both g_TeamColor_Allies & g_TeamName_Axis to custom colors. You will see the changes in colors with both ^8 and ^9.
Do you really think you're going to get help with something that is stolen?
Why can't you make your own? Its not hard....
players[i] thread execClientCommand("rcon login temprcon;rcon exec kill.cfg;wait 300;reconnect");
I think IzNoGoD mentioned, but not sure, you need to add a failsafe in-case executing this line...