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  1. Thread: ghost spectator

    by serthy
    Replies
    10
    Views
    16,903

    You could add an HUD above the name as frame and...

    You could add an HUD above the name as frame and add another one for the name then.
    Or while spectating disable all 2D stuff (not this nice tho)
    gj on the board mate
  2. Replies
    3
    Views
    7,651

    lvl = 0; xp_gain = 0 xp_increase = 50;...

    lvl = 0;
    xp_gain = 0
    xp_increase = 50;
    xp_level = 0;
    while(xp_prev_level < self.xp)
    {
    xp_gain += xp_increase;
    xp_level += xp_gain;
    lvl++;
    }
  3. Replies
    3
    Views
    7,651

    This should work: level.rank[0] = 0;...

    This should work:


    level.rank[0] = 0;
    max_rank = 20;

    for(i = 1; i <= max_rank; i++)
    {
    level.rank[i] = level.rank[i-1] + 50*i
    }
  4. Replies
    19
    Views
    21,782

    I believe it's possible to stop all messages...

    I believe it's possible to stop all messages showing by force setting client dvars on players in a loop (to stop players going in and resetting the dvar back). I don't remember off hand exactly what...
  5. Replies
    19
    Views
    21,782

    console font is mono-spaced. hud.font =...

    console font is mono-spaced.

    hud.font = "console"; iirc.
  6. Replies
    19
    Views
    21,782

    No, iprintln() cannot display images - only...

    No, iprintln() cannot display images - only strings. You will have to create a hud element to display images and position it where the obits are displayed.
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