You could add an HUD above the name as frame and add another one for the name then.
Or while spectating disable all 2D stuff (not this nice tho)
gj on the board mate
You could add an HUD above the name as frame and add another one for the name then.
Or while spectating disable all 2D stuff (not this nice tho)
gj on the board mate
lvl = 0;
xp_gain = 0
xp_increase = 50;
xp_level = 0;
while(xp_prev_level < self.xp)
{
xp_gain += xp_increase;
xp_level += xp_gain;
lvl++;
}
This should work:
level.rank[0] = 0;
max_rank = 20;
for(i = 1; i <= max_rank; i++)
{
level.rank[i] = level.rank[i-1] + 50*i
}
I believe it's possible to stop all messages showing by force setting client dvars on players in a loop (to stop players going in and resetting the dvar back). I don't remember off hand exactly what...
console font is mono-spaced.
hud.font = "console"; iirc.
No, iprintln() cannot display images - only strings. You will have to create a hud element to display images and position it where the obits are displayed.