26th September 2015, 16:50
My idea was to get the brush and just change the plane distances in the .d3dbsp, so I rewrote my old D3DBSP parser and added 10000 units to the 2 planes (up and bottom). The D3DBSP is loading fine...
26th September 2015, 12:20
I do not know how or if you can extend the skybox.
However, the stock maps use a texture called 'hint' (transparent greenish in tool iirc).
Iirc this texture tells the server, that upon this plane...
18th February 2015, 19:02
As Izno rightly points out - once the server is compiled, you cannot change the number of maxclients without restarting the server over again. It is not a dynamic dvar.
When you start a server,...
18th February 2015, 18:57
Have you considered the possibility that sv_maxclients wasnt meant to be changed?
25th December 2014, 09:49
Fröhliche Weihnachten :D
Expectation: snow, Reality: rain
24th December 2014, 23:32
En een gelukkig nieuwjaar
24th December 2014, 18:34
Just write in your language, we'll try to translate it as best as we can, it's gonna make things easier for you and for ourselves.
Also Merry Christmas & Happy New Year :)
Regards Yuri.
24th December 2014, 17:57
24th December 2014, 15:49
Merry Christmas and Happy Holidays
24th December 2014, 15:00
To all the members of the COD modding community, Happy Christmas, One and All! Let the festivities begin!
29th November 2014, 17:09
Always draw a boarder around your rectangle so you can see if it is positioned properly:
itemDef
{
style WINDOW_STYLE_SHADER
rect -10 128 360 340
origin ORIGIN_INFO_BOX1...
29th November 2014, 09:23
Manual client command: /viewpos shows the position and angle, too