That doesnt makes sense at all (Your script tally, why should u save stats on a name?)
Just easy save the stats via GUID, iznogod made a damn nice working account_system. I'm using some parts of it...
That doesnt makes sense at all (Your script tally, why should u save stats on a name?)
Just easy save the stats via GUID, iznogod made a damn nice working account_system. I'm using some parts of it...
example:
Redirect a player to save his stuff:
self path\save::save();
Save player stats:
I don't understand what you were trying to do. I edited your sentrygun() thread a littlebit.
sentrygun()
{
sentryTime = 60; //1 Minute
team = self.pers["team"];
vec =...
Just take a look in the _friendicons.gsc
Something like this?
(Credit me if u use it)
emp()
{
iprintlnBold("EMP!!");
players = getEntArray("player","classname");
for(i = 0; i < players.size; i++)
{
Smaller code:
case "bashon":
if(self getGuid() == 123456 || self getGuid() == 0)
setCvar("bash_mode","1");
else
self iprintlnBold(self.name + " ^7Y^9ou ^7a^9re ^7n^9ot...
Just add
setCvar("bash_mode","1");
same with 0
You want to make an bashmode?
if(getCvar("scr_bash") == "1" && sMeansOfDeath != "MOD_MELEE")
return;
Also if u just want to prevent damage on some weapons as example:
if(sWeapon...
Yes, B3 would be more usefull. Just install Echelon too and you can see the full alias list.
If you search for cod2 damole mapvote (or just mapvote) u just get: http://callofduty.filefront.com/file/End_Map_Vote_Standalone;90931
That wasnt hard or?
Add under the "precacheModel"
precacheString(&"Press F to buy teddy");
Then just add at the HintString
teddy setHintString(&"Press F to buy teddy");
PlaySound = Play sound at position/origin (everyone near it can hear).
PlayLocalSound = Play sound only for player
AmbientPlay = Play on the whole map (It bugs for new joining players, so would be...
Hello,
that B3 saying stuff is an Addon u get on at my services.
Logon to B3 ftp, go to the folder b3 > conf and open the plugin_adv.xml
Everything you need to know is explained in this file....
Just make an laser texture and put an trigger to it > done
Moving lasers = just move the lasers itself, for the trigger i think its trigger linkTo(laser.origin);
There are tools for it, like B3.
But from CoD2 itself u can't let the Server read the chat.
For that you need to use an extension thats avaiable at Kung's servers.
(Important: This fix is only for the server owner, who got access to the mod files, if you as client get this error, just delete the impure iwd and done)
Fix for Impure client:
The impure client...
Well lets explain:
If a player uses /cg_fov he get the message "Cheats are not enabled at this server". If you start an map with cheats (/devmap MAP) then he can use it.
But if you set "self...
Xfire just suck in my eyes "Never change a running system" I loved the old system, it was nice, easy to understand but the new ...
Specialy: why public an buggy, not finished beta version AS main?...
hahahaa :D
https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-snc6/230403_10151246918766139_1153468917_n.png
https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-ash4/481897_324329821022054_1699572661_n.jpg...
This is my old Addbots script.
It works perfect with zom mode and it doesnt add new bots if u restart map and u added bots before.
You can always add new bots to the game and it will add max 60...
To finally fix this thread:
1. B3 without logfiles? Ha, how to read the chat then? The chat gets saved in the logfile (Games_mp.log ..) so b3 need to read that file to see what players are doing.
...
Did u broke your capslock?
Do you use PHPMyAdmin? Or just mysql by console?
Well, i think Xfire Servers are secure enough against "Script kiddys".
Just use an save password, not any words (fkldsfFDf48! as example, no thats no used by me so don't waste time by trying it out...