29th November 2015, 20:34
First off, I'd like to thank any and all sources I've used over the years to gather all this information. I cannot name them individually, however, if you feel special enough that you think you...
14th September 2015, 19:21
You're correct. I'm not using them anymore as we've switched over to Windows, but to anyone running Linux just patch your file instead of this rule.
11th September 2015, 22:43
Back when I was running our COD servers on Linux, I had these entries in my rc.local file:
# ****sprintf() exploit Fix
iptables -A INPUT -p udp --dport 28962 -m length --length 1000:2000 -j...
17th December 2013, 19:25
At first, the normal firewall script (origin somewhere from icculus mailing list?):
Create file ddos.sh
# chmod +x ddos.sh
# ./ddos.sh
# reset iptables
iptables --flush
14th December 2013, 15:14
Did you precache the grenade?
20th February 2013, 09:56
Hey all! I'm happy to announce a new feature!
I've added a new callback into CoDScript, which is called: CodeCallback_PlayerCommand(args)
What does it do?
Lets say somebody wrote in Chat:...