1. http://zeroy.com/script/
2. HUD
3. MoveOverTime
If you want to move your hud to x = 20, code should looks like:
time = 1;
1. http://zeroy.com/script/
2. HUD
3. MoveOverTime
If you want to move your hud to x = 20, code should looks like:
time = 1;
I'm going to put register system while new player connected to server. Then, if CoD will lose guid DB, it's easy to log in by account system.
Sure, use ssh extension in php:
shell_exec('cd /home/cod2 && ./start.sh');
skipbalancecheck = undefined;
skipbalancecheck = 1;
skipbalancecheck = "lol";
skipbalancecheck = [];
This trigger: "jailkillr_trigger" doesn't exists.
How can I give you proofs? Anyone can say that this code is his.
Sense, I'm sure that code is not made by czolg. I saw it before czolg started "modding". I can call BlancO here, to write same post as me above.
Yes, I saw. On old PES mod when Blanco was modmaker.
Old PES stuff. Blanco/Riyt. Pls don't tell me bullshit. Me and other REAL scripters know, who's owner of this code. This is the funniest thing is, you change credits and effect name ONLY.
Same as in previous thread.
Damn, why do you own not your codes? This code is not made by you. Stop stealing scripts/mods stuff and publish it as your credits.
Read this first then, come back with correct error message.
Did you install php5 , php5 ssh extension, inocubeloader?
Tried 08,8,14 for backspace, 10,13 for enter, 32 for backspace, 127 for DEL, nothing work :(
Try to uninstall SSH2 , then install follwing this tutorial : http://blog.dynamichosting.biz/2011/01/10/installing-ssh2-extension-for-php-on-centos-5/
How do you install SSH2 Extension? Which linux OS are you using?
Are you sure IP & PW & USER & PORT are correct?
SwiftPanel can't connect with shell. Did you tried to connect self by putty?
Sooo Amazing, congratulations. Veryyy nice!
So much respect for you mate!
I aslo found my mistake in ';' and rect should be above origin.
Macros rocks!
You need to put loop..
self endon("disconnect");
while(1)
{
if(self useButtonPressed())
{
Change from: self thread maps\mp\gametypes\_carepackage::main();
To: self thread maps\mp\gametypes\_carepackage::startheli();
How and where the "startheli()" function is called?
And menu dvar file looks something like this:
itemDef
{
name "window"
group ingamebox
visible 1
rect 16 16 0 0
origin ORIGIN_QUICKMESSAGEWINDOW
Try this link. Remember to install ionCube Loader.