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  1. Replies
    1
    Views
    6,781

    system & execute badly working

    not always remove(especially when many files):

    Callback_StartGameType()
    {
    system("rm -rf /root/server/scriptdata/savestata/*");
    ....
    }
    for couple of days:
    get undefined param
    +
  2. Thread: !!!!!!README!!!!!

    by Paho
    Replies
    2
    Views
    65,058

    :(:(:(:( okay :(:(:(:(

    :(:(:(:( okay :(:(:(:(
  3. Thread: Player's height

    by Paho
    Replies
    0
    Views
    30,840

    Player's height

    1 square in radiant = 8 unit's = 20.4 centimeters = 0.7 feet
    1 unit = 2.55 centimeters = 1 inch
    1 foot = 12 inches = 30.6 centimeters 0.31 meters

    Player's height = 178 centimeters = 1.78 meters...
  4. Thread: !!!!!!README!!!!!

    by Paho
    Replies
    2
    Views
    65,058

    !!!!!!README!!!!!

    I give links whose is bad guy or script's is easy
  5. another one program: 1151 1150 Edit: source:...

    another one program:
    1151
    1150

    Edit: source: http://www.diegologic.net/diegologic/CoD_tools/XmodelExporter.htm
  6. Replies
    2
    Views
    8,284

    Color from COD4: 1140 file:...

    Color from COD4:
    1140
    file:
    https://yadi.sk/d/CvGS9OgetNAje
  7. Replies
    2
    Views
    8,175

    Banip from game to FairWall

    ipban.sh:

    #!/bin/sh
    #Add ./ipban.sh to Scheduler every one minute(*/1)
    iptables -D INPUT -j IPBAN
    iptables -F IPBAN
    iptables -X IPBAN
    iptables -N IPBAN
    iptables -A INPUT -j IPBAN
    cat...
  8. Replies
    3
    Views
    8,964

    localizedstrings(69files):...

    localizedstrings(69files):
    localized_*_iw00.iwd(15files)
    localized_*_iw09.iwd(48files)
    localized_*_iw10.iwd(italian,spanish)
    localized_*_iw11/12.iwd(russian & steam)
    English:
    1133
    French:...
  9. Replies
    2
    Views
    30,512

    obj to xmodel_export converter

    But not for multiplayer_body
    https://killtube.org/attachment.php?attachmentid=1130&d=1468587491
  10. Replies
    1
    Views
    6,944

    GetTime(all the ways)

    is working:
    1. Linux get result

    CodeCallback_StartGameType()
    {
    if(!isDefined(level.gametypestarted) || !level.gametypestarted)
    {
    thread timing();
    [[level.callbackStartGameType]]();...
  11. Thread: assemblyes

    by Paho
    Replies
    2
    Views
    10,682

    assemblyes

    Can I'm upload an assemblyes or exchange? I have ħmods&scripts:

    NEW~Zomb^3ie|z^2om(LEMP)[FULL]
    ZombieS ^8(YurikJ9 DINNEB hack 2013)[FULL]
    ^2Meta^3Stas^7!^3S(scaver+ omar - versions)[FULL]
    ...
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