Hello again! I am happy that the GUID's didn't changed and the Masterserver is back! Now I have bad news.
I have thanked Activision that Masterserver is back!
So, I have get an Answer from...
Hello again! I am happy that the GUID's didn't changed and the Masterserver is back! Now I have bad news.
I have thanked Activision that Masterserver is back!
So, I have get an Answer from...
I have get a Answer
Me:
Hello Activision!
I want to ask about the Masterserver of the game Call of Duty 2.
This is the second time, that the Masterserver get down.
I want to get reasons,...
Hello Guys, now i am thinking, Masterserver want to kidding us, this is the second time, that Masterserver is offline.
I want now answers, why this happens again, and the GUID's changed again or...
Hello all! The Server "Modern Weapons CoD2" has got a Mod, which i made not complete.
The mod include Weapons, by other users and i built these weapons in my server, because they looks cool.
The...
Hello! As first, tell us what you did, after you have downloaded it.
Then where or what you placed, then the error message. You find the error message on your call of duty 2 folder "main", there is...
Hi, as first you need you mapname.d3dbsp , you get it for compiling your mapname.map .
To test your map, you need a mapname.gsc (example: mp_town.gsc)
this mp_town.gsc include in the file:
...
Made by RobsoN:
endMap()
{
game["state"] = "intermission";
level notify("intermission");
alliedscore = getTeamScore("allies");
If you have more weapons, you must add the weapons files (xmodel,xmodelparts,xmodelsurfs,weapons......) and do that in a .iwd file (zzz_example.iwd), with the _weapons.gsc you must precache it...
if it's not full, you have to precache that in _weapons.gsc (iw_07.iwd/maps/mp/gametypes/_weapons.gsc). You must write there: precacheItem("weapon_mp");
Just write it under the other precached...
IzNoGod: Hi, thank you but i haven't found the file _stattracking.gsc on your cod4mod. And i have a question: On your CoD4Mod is a UAV, how did you made it? I can find this in your CoD4 Mod?
...
Zombie mod download: http://callofduty.filefront.com/file/Zombies_Gametype_for_CoD2;53241
Money tutorial: http://killtube.org/showthread.php?660-MODDING-How-to-make-virtual-money
Shop tutorial:...
Hello Guys,
i want to show you how you can make a Textur with alpha in Call of Duty 2.
For this tutorial you need DDS Converter 2 and GIMP.
DDS Converter 2 Download:...
ah already fixed, its in weapon_mp, modeIcon\...
for german guys this is a nice tutorial too: https://www.youtube.com/watch?v=knDjBEWvNqA
I am Messi :o
233
To add a Xmodel in your map: go to: main/iw_13.iwd and you will find the folder xmodel. Copy it and put in main. So you need add image/material, it's already installed. If you make yourself a xmodel...
I am a mapper. I can make for you maps. Add me on Xfire if you need me: 2call2of2duty2
Problem fixed, problem was:
It wasn't not a problem, all time it works!
But i Single Player and in Radiant didn't work,
but if you do that in a server, it will work!
Sorry Tally, that i nerved...
i have already fixed :) just add
while(1)
{
SCRIPT
}
hello guys
if i press f i will get a mp44.. i press but i dont get
here script
if(other useButtonPressed())
{
mp44_mp = "mp44_mp";
other takeWeapon(other getCurrentWeapon());
other...
Here a convertor for you http://www.sendspace.com/file/zy90fo