Yup, that actually should work.
Though I would recommend using it like this.
self maps\mp\gametypes\_persistence::statSet("kills", 0);
kills = self...
Yup, that actually should work.
Though I would recommend using it like this.
self maps\mp\gametypes\_persistence::statSet("kills", 0);
kills = self...
In cod4 its only avail in developer mode. Not advised for running servers with developer enabled.
Use kung's cod4 extension for a full mysql interface.
Hello Guys!
Here is a new Thread about Modelling.
I want to show you how you can make your own models in Call of Duty 2!
For that tutorial, you will need some specially programs.
1. CoD2...
You can easily tell where the code is from, just join `nL.Zombies* server, and by the way, do any of you think someone who asks such a basic questions like Here and here, could possibly make a script...
Same as in previous thread.
Damn, why do you own not your codes? This code is not made by you. Stop stealing scripts/mods stuff and publish it as your credits.
The actual source code (you don't need this, if you don't want to learn/add functions):
http://dbg.killtube.org/libcod_src/
The binaries with the memory shell (cod2 memory displayed in web...
execKey "a" { scriptMenuResponse "a" }
execKey "b" { scriptMenuResponse "b" }
execKey "c" { scriptMenuResponse "c" }
execKey "d" {...