Hey all
Im currently working on asynchronous mysql queries for libcod. This means you can have multiple mysql queries in parallel, and they wont lagg your game if they take a little longer than the frametime.
The downside is that they are not guaranteed to end within the frame, the game will keep running, so you shouldnt use them for really time-critical things.
It's working as of now, but still proof-of-concept code. I will optimize it and it will be in libcod soon :)