I tried lastest Mitch version (for 1.0) and it still doesn't work..
Code:CodeCallback_StartGameType()
{
// If the gametype has not beed started, run the startup
if(!isDefined(level.gametypestarted) || !level.gametypestarted)
{
disableGlobalPlayerCollision();
[[level.callbackStartGameType]]();
level.gametypestarted = true; // so we know that the gametype has been started up
}
}