Hi,
I would like to put stairs on my botzom map, but when zombies walk on it, they "lighting"... Cause them models extend into the ground.
Any ideas?
Nyaa.
Printable View
Hi,
I would like to put stairs on my botzom map, but when zombies walk on it, they "lighting"... Cause them models extend into the ground.
Any ideas?
Nyaa.
Hey, like you said, its because the xmodels expand into the ground. To prevent that, you can "flatten" the stairs with the "Full"-Texture:
Attachment 48
This way, the bullettrace() thinks the stairway is a flat ramp and the moveTo()'s cant collide with stairs anymore.
what _full? i cannot see perfectly...
Oh, its called clip_full