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Master List?
Morning Guys,
I'm having a little trouble getting my server to appear in the master list. I've searched the forum numerous times but I can't quite figure out what I've done wrong or have failed to do so far.
I've followed the guide located "https://killtube.org/showthread.php?2454-CoD2-Setup-CoD2-on-your-ubuntu-14-04-server" and the server is up and running cod 1.3 cracked binary with verons libcod.
When i run ./start.sh the the server loads correctly and i can join the server from console using "connect"
> [LIBCOD] Compiled for: CoD2 1.3
> [LIBCOD] Compiled Jul 29 2017 01:55:48 using GCC 5.4.0 20160609
> [PLUGIN LOADED]
CoD2 MP 1.3 build linux-i386 Jun 23 2006
but it wont appear in the master list?
my ./start.sh is as follows
#!/bin/bash
sv_maxclients="64"
fs_game="tsgmod"
fs_homepath="/home/tsg/cod2/"
cod="/home/tsg/cod2/cod2_lnxded"
com_hunkMegs="512"
config="dedicated.cfg"
cracked="1"
net_port="28960"
args=\
"+set fs_homepath \"$fs_homepath\" "\
"+set sv_cracked $cracked "\
"+set fs_game $fs_game "\
"+set net_port $net_port "\
"+set com_hunkMegs $com_hunkMegs "\
"+set sv_maxclients $sv_maxclients "\
"+set fs_basepath \"$fs_homepath\" "\
"+exec $config"
LD_PRELOAD="/home/tsg/libcod/bin/libcod2_1_3.so" $cod $args +set g_gametype tdm +map mp_toujane
In the terminal window when the game is loading I get the below warning but the game still loads anyway
"WARNING: Couldn't open logfile: games_mp.log
-----------------------------------
-----------------------------------
Couldn't write config_mp_server.cfg."
Could it be anything to do with the permissions on the above files?
Just doesnt show on the master list. Any help would be appreciated fellas
EDIT - Sorry forgot to mention i've searched the forum and the only thing i havent tried as of yet is the editing the IPtable rules I've not done this as i read with libcod and using sv_cracked "1" this step wouldnt be required.
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It can take up to 6-7 hours for server to appear in master list. Also make sure you have sv_noauthorize set to 0. Also if you are unable to directly connect to your server, probably you are behind a firewall and you need to forward ports etc. etc.
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Thats the thing... I also read on here that it coul take time to appear on the master list so i left it running in the background all night and when i woke this morning it's still not on the list. I can connect to the server by using /connect in console so i know the servers up and running it just wont appear on the master list.
I'll set it back up today and leave it for 24h to see if that makes any difference.
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Try adding bots on server, or connect and stay for some time, sometimes this helps.
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Issue Resolved - I decided to do a fresh install of libcod and cod2 using cod2_lnxded_1_3.zip linux binary instead this time round and it appears to have done the trick. Server is showing up on the master server.
@Voron00 Thanks for trying to help me out bro
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You might've been using a binary with an edited masterserv address.
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So which cod2_lnxded_1_3 should I use to see my server on master list?
Im using the cracked one right now.
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cod2_lnxded_1_3_patch_va_loc
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Wow its able to join via master list in a second, but what I Can/must do to make it cracked?
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set sv_cracked or something (see the tutorial thread) to 1 (cvar)