Hi guys, killtube gave me a converter, which makes xmodel's to .obj files, now i want make .obj to xmodel back, but i need a converter or something?
if yes pls send me.
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Hi guys, killtube gave me a converter, which makes xmodel's to .obj files, now i want make .obj to xmodel back, but i need a converter or something?
if yes pls send me.
You just need to CoD2 Mod Tools (the Asset Manager).
There is an Xmodel Creator for static models here:
DOWNLOAD
This program does NOT preserve the bones or tags. It will only give you tag_origin at the default location.
If you want to do animations or preserve bones and tags, CodeManX has made a complete set of xmodel exporters for Blender, which is a free 3D Modelling program. Hence, you no longer require a pirated copy of Maya. Get the full details here:
http://wiki.modsrepository.com/index...ithout_Maya%29