- 
	
	
	
		
HUD not working
	
	
		I wanted to make a HUD that would show some text on the bottom of the screen, but I dont seem to get it working
Here's where i precached it:
	Code:
	
        game["hud_text"] = &"RAndom TeXt";
        precacheString(game["hud_text"]);
 Under spawnPlayer() I have:
	Code:
	
ShowText()
{
        self endon("disconnect");
        self endon("joined_spectators");
        
        if(!isDefined(self.text_right))
        {
                self.text_right = newClientHudElem(self);
                self.text_right.x = 249; 
                self.text_right.y = 471; 
                self.text_right.alignX = "left";
                self.text_right.alignY = "middle";
                self.text_right.sort = 1; 
                self.text_right.alpha = 1;
                self.text_right.fontScale = 1.2;
                self.text_right.archived = true;
                self.text_right setText(game["hud_text"]);
        }
}
 Tell me if something is wrong, again I say that I am newb :D
~EvoloZz
	 
 - 
	
	
	
	
 - 
	
	
	
	
		
	Quote:
	
		
		
			
				Originally Posted by 
kung foo man
				
			 
			You called ShowText()?
			
		
	 
 The problem was so simple, thanks :D
	 
 - 
	
	
	
	
		1 more thing - don't use endon() unless there is a wait time of some sorts: either wait( time ) or waittill( event ). The use of endon() uses up script variables, and when you hit the limit, it will shut down your server.
	 
 - 
	
	
	
	
		Usage will be cleared at the end of the function, which is very very soon :) (cause no waits)