How to check axis on server?
	
	
		Hi Guys, i have make a script:
	Code:
	
main()
{
        //Precached String is in tdm.gsc
        thread getDeadPlayers();
}
getDeadPlayers()
{
    players = getentarray("player", "classname");
    tmp = [];
    for (i=0; i<players.size; i++)
    {
        if (players[i].pers["team"] == "axis")
        if (players[i].sessionstate != "playing")
            tmp[tmp.size] = players[i];
         if(tmp[tmp.size] =< 1)
                {
                        if(!isDefined(self.oneplayer))
                        self.oneplayer = newClientHudElem(self);
                        self.oneplayer.alignx = "center";
                        self.oneplayer.x = 320;
                        self.oneplayer.y = 240; 
                        self.oneplayer.fontscale = 1.6;
                        self.oneplayer.label = &"^1There is only one Player, you must wait for a second!";
                }
                else if(tmp[tmp.size] >1)
                {
                        self.oneplayer destroy();
                }
    }
    return tmp;
}
 Here should be look if there is 1 or 0 axis, then there should be a text, if there are 2 players, the delete the text.
But i get this error:
******* script compile error *******
bad syntax: (file 'maps/mp/gametypes/_oneplayer.gsc', line 18)
  if(tmp[tmp.size] =< 1)
                   *
************************************
Do somebody know why?