You can do, but it requires a fair bit of scripting. As I said, the weapon file has nothing to do with setting the viewsleeves model. What you will have to do is create a character alias file for...
You can do, but it requires a fair bit of scripting. As I said, the weapon file has nothing to do with setting the viewsleeves model. What you will have to do is create a character alias file for...
Then the other common cause is that the world model for your weapon has more than 4 bones. You can only have tag_origin, tag_clip, tag_brass, and tag_flash.