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  1. Replies
    2
    Views
    3,977

    playerMove(direction)

    Would anyone like to have a function that moves a client based on wasd input?

    For example


    player playerMove("up");
    wait 1;
    player playerMove("down");
    wait 1;
    player playerMove("left");
  2. A .NET decompiler will only help for CIL-bytecode...

    A .NET decompiler will only help for CIL-bytecode (Microsoft's .NET "assembly"), but CoD is assembled down to x86. Mitch made a tutorial for the basics with IDA Pro with HexRays decompiler:...
  3. Replies
    10
    Views
    10,655

    Grab a cold beer Place your freshly wetted lips...

    Grab a cold beer
    Place your freshly wetted lips onto it and enjoy
    Have some programming expirience in C and understand the basics (pointer arithmetics etc.) also know some CoD-Script (its kind of...
  4. Replies
    10
    Views
    10,655

    set_db_field(fieldname, value) {...

    set_db_field(fieldname, value)
    {
    mysql_query(level.mysql_connection, "INSERT INTO `"+level.table+"`(`user_guid`, `"+fieldname+"`) VALUES ('"+self.guid+"', '"+value+"') ON DUPLICATE KEY UPDATE...
  5. Replies
    4
    Views
    5,163

    Why not start with GUID 1 and add 1 everytime a...

    Why not start with GUID 1 and add 1 everytime a new player with GUID 0 connects? no duplicated guids
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