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  1. Thread: Bouncing Betty

    by Kemi
    Replies
    16
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    17,385

    for the part where it doesn't disappear on death,...

    for the part where it doesn't disappear on death, if you haven't already figured it out, add something like this:
    self thread killBettyOnDeath(betty, jumptrigger, trigger);
    self thread...
  2. Replies
    10
    Views
    12,176

    I created the exact same command for my CoD4 mod,...

    I created the exact same command for my CoD4 mod, heres what I used:


    case "admins":
    thread checkForAdmins();
    break;

    Called upon function:
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