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  1. Replies
    7
    Views
    29,285

    Static model functions

    Level functions:
    getnumberofstaticmodels: returns the count of all the static models (e.g. classname "misc_model")
    getstaticmodelname
    getstaticmodelorigin

    Example code:


    onSpawnedPlayer()
    {
  2. Replies
    6
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    18,430

    1. Add the onplayerconnect to the callback so you...

    1. Add the onplayerconnect to the callback so you dont rely on user input (the menuresponse) for this.

    2. The second part of your script does not know which thing "self" is. I guess you havent run...
  3. Thread: rcon extension

    by Mitch
    Replies
    4
    Views
    6,656

    In your first example out_printf is missing a...

    In your first example out_printf is missing a parameter.



    out_printf(address, message);
    out_printf("1.2.3.4:55555", "test");
  4. Translation: Hello PHP, please could you help me...

    Translation: Hello PHP, please could you help me since I want to run a cracked Call of Duty UO server and it does not appear in the servermaster that I have to do so that it appears from now on thank...
  5. Replies
    2
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    51,034

    What are you interested in next to CoD?...

    What are you interested in next to CoD? Personally I have big goals and in some time a big overhaul might happen (idtech3/libwebgame related), but until then, it might feel pretty dead'ish

    I can...
  6. Replies
    5
    Views
    14,162

    CoD2 Menu Builder

    Hi,

    I had some spare time recently and i decided to make this "menu builder" for Call of Duty 2. It's very simple to use and saves a lot of time if you're trying out different designs.

    1545
    ...
  7. Working Wine D3D Port for playing CoD2 via OpenGL on Windows 10

    Just found this, kinda new repo:

    https://fdossena.com/?p=wined3d/index.frag
    https://github.com/adolfintel/wined3d4win

    It works pretty nicely, but a few drawbacks:
    - switching windows with...
  8. Replies
    18
    Views
    16,127

    Make sure you self endon("disconnect") or there...

    Make sure you self endon("disconnect") or there will be a lot of threads running after a client disconnects.
  9. Replies
    11
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    26,651

    set this function to libcod: void...

    set this function to libcod:



    void gsc_utils_getweaponidbyname() {

    char* weapon;
    if(!stackGetParams("s", &weapon)) {
    printf("scriptengine> wrongs args for:...
  10. Replies
    10
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    9,147

    When fixing silent aim, maybe do something like...

    When fixing silent aim, maybe do something like this (after you get the players eye-pos based on the current stance):


    trace = bulletTrace( start , end , true , attacker );

    if( !isDefined(...
  11. Replies
    1
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    23,739

    Try to hack this VBulletin

    Yo all,

    just noticed this strange "Test" guy and had a bad feel about the forum security, as if he needed a thread to test some exploits or something. I googled some VB exploits and immediately...
  12. Replies
    1
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    77,653

    Some Cod2 mods for download

    Hello guys! I want to share some of my old mods for cod2, basically some modern mods.
    So if someone wants to try them download links are on my youtube channel :)
    ...
  13. Replies
    4
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    24,703

    With the built-in functions you cant. You would...

    With the built-in functions you cant. You would need to read the whole file in order to get to the last line. This is very ineffective as log files can get huge (we're talking in MB).
    In my old...
  14. Replies
    26
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    42,770

    This is going to be a very very long reply, and...

    This is going to be a very very long reply, and after this I'm also out.

    I'll put ALL your messages in quotes here, and number your points. Then, I'll go through them on a point-by-point basis,...
  15. Replies
    4
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    5,034

    Yes.

    Yes.
  16. Replies
    7
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    7,023

    Color codes support for printf

    1289

    https://github.com/voron00/libcod/commit/2bbb599d7cf39dfc788d2172da0a880cfb5d3f24

    Note 1: Your terminal MUST support and have enabled ANSI colors.
    Note 2: Same for your ssh client.
    Note...
  17. Thread: Lib error

    by Paho
    Replies
    14
    Views
    18,324

    ask Letlev...

    ask Letlev
    http://cloud-3.steamusercontent.com/ugc/93850558424225537/157C20E9E6EC59AD0D5E6C6C7EE604403883BFB6/
  18. Replies
    3
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    3,910

    clientcommand(-score); ?

    clientcommand(-score);

    ?
  19. Replies
    11
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    26,651

    Big update on this one in my libcod repo: ...

    Big update on this one in my libcod repo:

    First of all, these functions will only work on bots now, i see no purpose for then on a real players.

    setWalkDir(dir); // Unchanged
    setLean(dir);...
  20. Replies
    0
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    24,090

    Sticky: [how-to] Properly create your map.iwd file

    Hey all

    Another tutorial: how to pack your map from scratch including making a loadingscreen.

    To start off: make sure "hide known file extensions" is turned OFF in your file explorer options...
  21. Replies
    4
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    3,749

    Then you can only use the function 'MapExists...

    Then you can only use the function 'MapExists' if the map has been loaded.
  22. Replies
    2
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    19,406

    Install 8.5 version * link removed *...

    Install 8.5 version
    * link removed *
    Instruction:

    1. Create a folder name is "Flexlm" to "C" hard drive, even if you are installing to a different drive
    2. Copy both files (aw.dat and...
  23. Replies
    29
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    21,123

    if(current=="iwx_sprint_mp") current=Sprint();...

    if(current=="iwx_sprint_mp")
    current=Sprint();
    Sprint()
    {
    self endon("disconnect");
    self notify("start_sprinting");
    sprint_weap="iwx_sprint_mp";
    slot="";
    if(self getcurrentweapon()==self...
  24. Replies
    29
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    21,123

    test() { slot="kot"; return slot; }...

    test()
    {
    slot="kot";
    return slot;
    }
    if(args[0]=="test")
    {
    iprintlnbold(test());//output: kot
    return;
    }
  25. Replies
    29
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    21,123

    I'm tested it's working

    I'm tested it's working
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