Search:

Search: Search took 1.00 seconds.

  1. There are a few things that get you started...

    There are a few things that get you started scripting wise in CoD2:
    - your map script gets called first
    - then the game calls maps/mp/gametypes/_callbacksetup::CallBack_StartGameType()
    - Kills,...
  2. I'm here, but was a fairly active modder at...

    I'm here, but was a fairly active modder at IWNation back in the days. Just started to play and mod COD2 again last week. This site is great to get started again, since I wasn't using libcod in the...
  3. The cracked binary disables the master server....

    The cracked binary disables the master server.
    The no delay binary changes the minimum required master server offline time before you can connect to a original server (from ~30 minutes to 5...
  4. Replies
    38
    Views
    169,096

    Save over 1.5gig of disk space by replacing the...

    Save over 1.5gig of disk space by replacing the localized_english 0-10 with this one file:1344

    You still gotto keep localized 11 though, but that's originally not part of 1.2 afaik. Doesn't hurt...
  5. Replies
    6
    Views
    6,360

    Firstly, add this to your libcod.cpp: ...

    Firstly, add this to your libcod.cpp:



    cHook *hook_fs_restart;

    int fs_restart(int a1)
    {
    a1 = 1337;
    *(int*)0x844020C = 1337;
  6. Replies
    11
    Views
    12,607

    I would just add, you should not be putting any...

    I would just add, you should not be putting any custom IWD files in the COD2 "main" folder. Paulus's zombie mod has a strange naming convention which uses the first letter of the alphabet, when in...
Results 1 to 6 of 6