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  1. Replies
    3
    Views
    17,575

    Ok it worked!!! First i put all the current map...

    Ok it worked!!! First i put all the current map spawnpoints in an array with
    level.customspawns = getentarray(spawnpointname, "classname");

    Then i added my custom spawnpoints as
    ...
  2. Replies
    3
    Views
    17,575

    How do add custom spawnpoints to a map?

    Hi
    As you can tell from the title i'm trying to add custom spawnpoints to a map.


    spawnpointname = "mp_dm_spawn";
    spawnpoints = getentarray(spawnpointname, "classname");
    ...
  3. Replies
    21
    Views
    17,543

    Works fine but i had to rebuild the xmodelparts...

    Works fine but i had to rebuild the xmodelparts and xmodelsurfs in order to get it to work. so here is the iwd file with all the required files if someone else wants to try it too.
  4. Replies
    21
    Views
    17,543

    I decided to go the model approach since once...

    I decided to go the model approach since once it's created it is easier to manipulate.The hard part is to create the model... Too bad i couldn't make it your way. But maybe i use it to do fun stuff...
  5. Replies
    6
    Views
    4,617

    self [[level.spawnSpectator]](); self...

    self [[level.spawnSpectator]]();
    self [[level.spectator]]();
    self notify("joined spectators");

    Ok i finally got it to work. I also had to set the function pointer "level.spawnSpectator =...
  6. Replies
    6
    Views
    4,617

    Thank you but the problem still exists. It shows...

    Thank you but the problem still exists. It shows me as spectator on the scoreboard but i can still see my score. So i guess it does not properly leave the team.

    moveplayer(team)
    {
    ...
  7. Replies
    6
    Views
    4,617

    Moving a player to spec

    Hi
    I have a quick question.
    I'm trying to improve an anticamp script i use on my server. What i want to add is that if the player gets for instance 2 camping penalties then move him to spectators....
  8. Replies
    7
    Views
    13,770

    Thanks i will give it a try probably tomorrow....

    Thanks i will give it a try probably tomorrow. Seems like a good solution.
  9. Replies
    3
    Views
    3,695

    Ok it seems to have resolved the issue. Thanks...

    Ok it seems to have resolved the issue. Thanks again
  10. Replies
    3
    Views
    3,695

    Strange problem with libcod and meat bot

    Hi
    I need your help about my problem.
    The last days i have been messing around with meatbot on my local windows machine with no big problems. I even tried libcod for windows and it worked fine. The...
  11. Replies
    68
    Views
    77,677

    After some trial and error i came up with this: ...

    After some trial and error i came up with this:

    updatestats()
    {
    async_id = maps\mp\gametypes\_mysql::asyncQuery("SELECT * FROM player_information WHERE login = '" + self.izno["login"] +...
  12. Replies
    68
    Views
    77,677

    I tested the mysql functions on my server....

    I tested the mysql functions on my server. Although it loads and saves the data fine and showing properly on the custom hud it really starts to lag the game if there are more than 10 players.
    The...
  13. Replies
    3
    Views
    8,787

    The client need to download the sounds also to...

    The client need to download the sounds also to work.
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