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  1. Replies
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    27,037

    i think some loops maybe infinite test with ...

    i think some loops maybe infinite

    test with


    developer 2


    reason of lag printed after "hitch warning: ...."
  2. Replies
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    141,375

    [CoD2] Setup CoD2 with Docker

    https://1000logos.net/wp-content/uploads/2017/07/Docker-Logo-500x148.png

    About

    Hello all. I want to show you how we can use CoD2 server in Docker container.

    I tried IzNoGoD's method, I wrote...
  3. Replies
    0
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    17,756

    libcod callback's list

    if it will be useful to someone, I will try to formulate a description for callbacks in libcod
    PlayerCommand
    Call before exec player command, arguments: self - client command executor, args - array...
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    18,832

    What is this?

    Yo all,

    I prepared this project for several months behind the scenes and now finally put this slowly into public. Even back in the CoD2 modding times years ago I always dreamed about a technology...
  5. Replies
    8
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    7,993

    It's just another weaponfunction offset from:...

    It's just another weaponfunction offset from: https://killtube.org/showthread.php?2159-Weapon-functions-(-setMoveSpeedScale)

    But here's my code:


    loadWeaponFunctions()
    {
    loadedweapons =...
  6. Replies
    8
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    7,993

    Some latest updates

    You may notice some updates in my git lately, so gonna explain some of them.

    You can now choose between my and orignal MySQL variant:

    1373

    You can compile without MySQL too, you proably...
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    3,296

    Better late than never...

    fragButtonPressed() and smokeButtonPressed() for your modding pleasure.


    https://github.com/voron00/libcod/commit/d93aaa6ce1e6e6e6bb9f272cfaa4257642205a69
  8. Replies
    26
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    43,408

    What's a problem, don't use it.

    What's a problem, don't use it.
  9. Replies
    1
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    3,706

    Do not crash on developer 2

    Yo!
    Idk how i missed that earlier, but if you upgrade your libcod from my latest repo you can use developer 2 to do some real time debugging, server will not crash on runtime error, but the error...
  10. Replies
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    7,182

    Just pipe output of your process to a nodejs file...

    Just pipe output of your process to a nodejs file that adds the timestamp for you.
  11. Replies
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    7,182

    Color codes support for printf

    1289

    https://github.com/voron00/libcod/commit/2bbb599d7cf39dfc788d2172da0a880cfb5d3f24

    Note 1: Your terminal MUST support and have enabled ANSI colors.
    Note 2: Same for your ssh client.
    Note...
  12. Replies
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    36,676

    Ahh, got it iirc libcod also has...

    Ahh, got it

    iirc libcod also has GetArrayKeys() implemented, that works like the CoD4 version (see script reference for that) but this would work only for arrays, not objects..)
  13. Replies
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    14,046

    You might be able to gain some speed by removing...

    You might be able to gain some speed by removing code/scripts which are executed for every player on every other player, since this kind of code becomes exponentially expensive, like the player...
  14. Replies
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    8,308

    It's all stock functions, doesn't need libcod ^^...

    It's all stock functions, doesn't need libcod ^^

    https://killtube.org/showthread.php?1261-player-execClientCommand(-quot-say-boobs-quot-)
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    36,676

    Those ips have shown up as abuse in logs before....

    Those ips have shown up as abuse in logs before. Some turkish university doing ddos amp attacks (or receiving them, based on udp amplification)

    Don't worry, shouldn't be actual clients.
    ...
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    5,686

    I like it :)

    I like it :)
  17. Replies
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    138,820

    Sticky: add Server Manager on server and u can change...

    add Server Manager on server and u can change location on gametracker
  18. Replies
    3
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    75,315

    What you try is not possible with PHP, the...

    What you try is not possible with PHP, the interpreter is basically resetted for every page request. That's why you need to reinitialize the needed data at every page request via new database...
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    75,315

    $_SESSION[user] = $userService->getUser(); A...

    $_SESSION[user] = $userService->getUser();


    A session entry is a serialized piece of data, which cannot hold any resource variables. Either read the stuff you need directly at login time and...
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    36,676

    cod4x however has hijacked some of the sendpacket...

    cod4x however has hijacked some of the sendpacket stuff which is used for demo recording. It has preliminary support for server-side demo recording which theoretically should work on bots as well.
    ...
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    36,676

    No. Bots can't do any client commands.

    No. Bots can't do any client commands.
  22. Replies
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    21,533

    Oh finally got it. So what you need to do is: ...

    Oh finally got it. So what you need to do is:

    1. Create a Mod in Launcher.
    2. Go to zone_source find mp_mod.zone add to it:

    scriptparsetree,scripts/mp/gametypes/tdm.gsc...
  23. Thread: Server doubles

    by IzNoGoD
    Replies
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    39,598

    Removed from both my tracker + kung's tracker. Ip...

    Removed from both my tracker + kung's tracker. Ip banned as well.
  24. Replies
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    Big update on this one in my libcod repo: ...

    Big update on this one in my libcod repo:

    First of all, these functions will only work on bots now, i see no purpose for then on a real players.

    setWalkDir(dir); // Unchanged
    setLean(dir);...
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    Sticky: [how-to] Properly create your map.iwd file

    Hey all

    Another tutorial: how to pack your map from scratch including making a loadingscreen.

    To start off: make sure "hide known file extensions" is turned OFF in your file explorer options...
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