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  • IzNoGoD's Avatar
    23rd May 2018, 18:12
    IzNoGoD replied to a thread welcome script in Scripting
    Even with that, onconnect is called during the fast_restart used to go to next round/halftime. Might wanna remove the = undefined thing in there....
    7 replies | 224 view(s)
  • IzNoGoD's Avatar
    23rd May 2018, 04:49
    IzNoGoD replied to a thread welcome script in Scripting
    @Tally: The OP is talking about SD gametype, so it might be wise to store the check in a .pers array var.
    7 replies | 224 view(s)
  • IzNoGoD's Avatar
    21st May 2018, 14:06
    IzNoGoD replied to a thread [cod2] Shader in Scripting
    You are aware that flipKillIcon only works for obituary right?
    8 replies | 170 view(s)
  • IzNoGoD's Avatar
    17th May 2018, 14:44
    IzNoGoD replied to a thread ADMİN HEADİCON in Scripting
    PLEASE put your precache in the appropriate (initialize) position. Not in a user-callable script.
    5 replies | 629 view(s)
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About IzNoGoD

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About IzNoGoD


"Does not work" is an error report for a bug between keyboard and chair.

All hail Artie Effem

Sending me a private message makes me want to help you LESS.


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