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  • pollo's Avatar
    Yesterday, 13:51
    pollo replied to a thread .roq videos as textures in Mapping
    yeah it's definitely a bit weird. I spawn them placing script_origins in radiant with a specific rotation per each one, thus their forward vector is...
    14 replies | 522 view(s)
  • pollo's Avatar
    Yesterday, 12:55
    pollo replied to a thread .roq videos as textures in Mapping
    I tried it but with same result it's like the fx is played correctly only in the YZ plane and that the playloopedfx function ignores the last...
    14 replies | 522 view(s)
  • pollo's Avatar
    1st August 2020, 23:34
    pollo replied to a thread .roq videos as textures in Mapping
    yea I tried it too but still the same :/
    14 replies | 522 view(s)
  • pollo's Avatar
    1st August 2020, 22:35
    pollo replied to a thread .roq videos as textures in Mapping
    I've been playing with this today, although I managed to get it working, I couldn't manage to play the fx in the correct angle. This is the...
    14 replies | 522 view(s)
  • pollo's Avatar
    26th July 2020, 15:37
    pollo replied to a thread .roq videos as textures in Mapping
    Ty for the clarification :) I will try doing that. Any other knowledge about this is welcome :)
    14 replies | 522 view(s)
  • pollo's Avatar
    25th July 2020, 16:49
    pollo replied to a thread .roq videos as textures in Mapping
    Yeah, I know it is possible to play a full-screen .roq video and back in time I used a similar technique of playing gifs, exporting every frame and...
    14 replies | 522 view(s)
  • pollo's Avatar
    25th July 2020, 16:30
    pollo started a thread .roq videos as textures in Mapping
    Hi all :) Would it be possible to use .roq videos as Radiant textures? Kind of like the water texture, but instead of deforming the texture,...
    14 replies | 522 view(s)
  • iBuddie's Avatar
    24th July 2020, 16:57
    iBuddie replied to a thread Emulating user interaction in Modding
    If you have a menu item of type ITEM_TYPE_LISTBOX that lists maps/players/mods using the feeder property (like in the server creation menu...
    2 replies | 255 view(s)
  • iBuddie's Avatar
    23rd July 2020, 18:55
    Is there a menu-based way to trigger client-sided key-pressing or mouse movement & clicks (kinda the opposite of execKey or execKeyInt)? That would...
    2 replies | 255 view(s)
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About pollo

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About pollo
Location:
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CoD2 Mapping
Xfire (historical purpose...):
drakker07

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";" <- Hide and seek champion since 1958.

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