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Threads 101 to 120 of 120

Forum: Mapping

  1. Lightbulb Sticky Thread Sticky: [how-to] Properly create your map.iwd file

    Started by IzNoGoD, 17th September 2016 01:09
    • Replies: 0
    • Views: 24,088
    17th September 2016, 01:09 Go to last post
  1. Compile tool, dont work

    Started by nrg92, 27th January 2013 12:59
    • Replies: 5
    • Views: 6,028
    28th January 2013, 15:08 Go to last post
  2. [CoD2] [Prefab] Circle

    Started by kung foo man, 14th November 2012 10:13
    • Replies: 6
    • Views: 6,506
    21st January 2013, 22:04 Go to last post
  3. Texture without die

    Started by Loveboy, 14th January 2013 17:29
    • Replies: 1
    • Views: 3,805
    14th January 2013, 18:47 Go to last post
  4. Jumping

    Started by Loveboy, 14th January 2013 15:27
    • Replies: 1
    • Views: 3,873
    14th January 2013, 15:54 Go to last post
  5. Xmodel Moving

    Started by Loveboy, 26th December 2012 21:46
    2 Pages
    1 2
    • Replies: 10
    • Views: 17,521
    1st January 2013, 21:38 Go to last post
  6. Invisible Rooms on surf_utopia

    Started by kung foo man, 10th December 2012 10:38
    • Replies: 3
    • Views: 5,386
    10th December 2012, 22:54 Go to last post
  7. Merging Vertices of 2 Brushes in Radiant?

    Started by kung foo man, 5th December 2012 10:09
    • Replies: 0
    • Views: 3,441
    5th December 2012, 10:09 Go to last post
    • Replies: 1
    • Views: 3,976
    2nd December 2012, 19:28 Go to last post
  8. Making a moving door (non-rotating)

    Started by pollo, 2nd December 2012 17:24
    • Replies: 2
    • Views: 4,247
    2nd December 2012, 18:42 Go to last post
  9. what is cvar?

    Started by Coolguy6318, 27th November 2012 11:04
    • Replies: 6
    • Views: 6,786
    30th November 2012, 17:01 Go to last post
  10. Making a working door

    Started by Coolguy6318, 27th November 2012 11:03
    • Replies: 2
    • Views: 4,646
    29th November 2012, 07:53 Go to last post
  11. Post MAPPING : How to put mg42 in map.

    Started by Killer.Pro, 9th September 2012 07:28
    • Replies: 2
    • Views: 4,708
    12th November 2012, 15:52 Go to last post
  12. Mapping

    Started by 2ReaL, 12th November 2012 15:33
    • Replies: 0
    • Views: 4,077
    12th November 2012, 15:33 Go to last post
  13. Post MAPPING : How to make minefield in map.

    Started by Killer.Pro, 9th September 2012 06:30
    • Replies: 1
    • Views: 4,223
    11th November 2012, 23:48 Go to last post
  14. Compile a xmodel for my Map

    Started by STAUFFi, 10th November 2012 22:09
    • Replies: 2
    • Views: 4,664
    11th November 2012, 23:44 Go to last post
  15. Auto Checkpoints for my new K~PortalMap

    Started by STAUFFi, 2nd November 2012 09:12
    • Replies: 2
    • Views: 5,097
    2nd November 2012, 11:10 Go to last post
  16. Wink ^^ :D Tables in a map

    Started by Darkangel, 30th October 2012 23:12
    • Replies: 2
    • Views: 5,011
    30th October 2012, 23:33 Go to last post
  17. How can I make staircase in botzommaps ?

    Started by nyaa, 28th October 2012 22:40
    • Replies: 3
    • Views: 4,659
    28th October 2012, 23:33 Go to last post
  18. Post MAPPING : Weapons on wall in custom map.

    Started by Killer.Pro, 9th September 2012 06:06
    • Replies: 0
    • Views: 4,674
    9th September 2012, 06:06 Go to last post
  19. Post MAPPING : How to make a loadbar for a custom map.

    Started by Killer.Pro, 3rd September 2012 15:13
    • Replies: 1
    • Views: 4,113
    3rd September 2012, 16:06 Go to last post

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