PDA

View Full Version : Compile a xmodel for my Map



STAUFFi
10th November 2012, 22:09
Hey Guys,
I have a Problem.
I dont know how do compile a xmodel for my map ?
You can help me ???
Pls write down a tut for me :)
The Xmodel is for my Portal Map
Greet STAUFFi

Tally
11th November 2012, 05:45
This is a tutorial about importing COD2 models into COD4, but obviously, it works just as well for COD2:

http://wiki.modsrepository.com/index.php/Call_of_Duty_4:_Import_COD2_Models

There are important downloads, especially for the xmodel creator program. This will create an xmodelEXPORT file from a simple .OBJ file, so if you are working in a 3D program other than Maya 6.0 (eg 3DStudio Max), it will allow you to get your model into the game.

If you use Blender, there is now an xmodel plugin which will allow you to also create animations as well as static models. There is a tutorial on using it here:

http://wiki.modsrepository.com/index.php/Call_of_Duty:_Create_Models_with_Blender_%28withou t_Maya%29

If you get stuck, just ask.

2ReaL
11th November 2012, 23:44
Thx Tally for links and informations