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Mofli
28th September 2024, 14:22
Hello. Does anyone have a way that is based on mysql and has registration - login? There are many cheaters on my server, so I would like help. Thanks to anyone who can help. I can't find any of these on the forum.

in this system, there is only entry when joining. Registration is only on the website and I made it so that only I as admin can register the members. I created the Admin panel based on php.

1714

1715

I can't put it in the gsc file, I would like to ask for help with this.
this my sd.gsc file:

https://mega.nz/file/dgQVwD7Q#Y_6PKiJYaQiZNanuffZlGsHU_nlONBPPvDnyFu9SK zw
(https://mega.nz/file/dgQVwD7Q#Y_6PKiJYaQiZNanuffZlGsHU_nlONBPPvDnyFu9SK zw)

php file:


<?php
$servername = "localhost";
$username = "";
$password = "";
$dbname = "";
$conn = new mysqli($servername, $username, $password, $dbname);
if ($conn->connect_error) {
die("Kapcsolódási hiba: " . $conn->connect_error);
}
$player_username = $_POST['username'];
$player_password = $_POST['password'];
$sql = "SELECT * FROM users WHERE username = ?";
$stmt = $conn->prepare($sql);
$stmt->bind_param("s", $player_username);
$stmt->execute();
$result = $stmt->get_result();
if ($result->num_rows > 0) {
$user = $result->fetch_assoc();
if (password_verify($player_password, $user['password'])) {
echo "success";
} else {
echo "invalid_password";
}
} else {
echo "no_user";
}
$conn->close();
?>


login script:


login(player) {
player iprintlnbold("Add meg a felhasználónevet:");
player waitTill("say", username);

player iprintlnbold("Add meg a jelszót:");
player waitTill("say", password);

request = "curl -X POST -d 'username=" + username + "&password=" + password + "' http://site.com/file.php";

response = waitexec(request);

if (response == "success") {
player iprintlnbold("Bejelentkezés sikeres!");
} else if (response == "invalid_password") {
player iprintlnbold("Hibás jelszó.");
} else if (response == "no_user") {
player iprintlnbold("Felhasználó nem létezik.");
} else {
player iprintlnbold("Bejelentkezési hiba. Próbáld újra később.");
}
}

init() {
while(1) {
level waittill("connected", player);
player thread login();
}
}