caldas
28th May 2020, 03:44
i got this error on iznogod checkinitialname();
i use iznogod libcod pre-compiled.
******* script runtime error *******
struct is not an entity: (file 'maps/mp/gametypes/_renamer.gsc', line 12)
name = self get_userinfo("name");
*
called from:
(file 'maps/mp/gametypes/_renamer.gsc', line 4)
self checkinitialname(); //fix initial "Unknown Soldier" names
*
called from:
(file 'maps/mp/gametypes/dm.gsc', line 46)
thread maps\mp\gametypes\_renamer::playerinit();
*
started from:
(file 'maps/mp/gametypes/dm.gsc', line 2)
main()
*
************************************
Sys_Error: Error during initialization:
script runtime error
(see console for details)
(file 'maps/mp/gametypes/dm.gsc', line 2)
> [PLUGIN UNLOADED]
i use iznogod libcod pre-compiled.
******* script runtime error *******
struct is not an entity: (file 'maps/mp/gametypes/_renamer.gsc', line 12)
name = self get_userinfo("name");
*
called from:
(file 'maps/mp/gametypes/_renamer.gsc', line 4)
self checkinitialname(); //fix initial "Unknown Soldier" names
*
called from:
(file 'maps/mp/gametypes/dm.gsc', line 46)
thread maps\mp\gametypes\_renamer::playerinit();
*
started from:
(file 'maps/mp/gametypes/dm.gsc', line 2)
main()
*
************************************
Sys_Error: Error during initialization:
script runtime error
(see console for details)
(file 'maps/mp/gametypes/dm.gsc', line 2)
> [PLUGIN UNLOADED]