View Full Version : Cod 2 bots
buLLeT_
24th April 2019, 13:54
Hello, i have problem with MeatBot on Linux dedicated server(using damage99 libcod)
Bots doesn't moving and shooting
maxdamage99
25th April 2019, 06:26
write your bots script-logic
buLLeT_
26th April 2019, 20:30
https://www.youtube.com/watch?v=Datn1rI9BLE
Hello how to fix bot moving? need to use the animation?
goToNode(nodeOrg)
{
self endon("killed_player");
self endon("stopmove");
if(nodeOrg == self.botorg.origin || isDefined(self.skipmove))
{
self.skipmove = undefined;
self.state = "idle";
return;
}
dist = distance(self.botorg.origin, nodeOrg); // Cepe7a
moveTime = dist/level.movespeed;
target = vectorNormalize(nodeOrg - self.origin);
angles = vectorToAngles(target);
self StopRotate();
self thread DoRotateOrg(nodeOrg, randomFloat(2-(level.botskill*0.2))+0.1);
self thread mbot_playLoopSound("step_bot_run", .43);
self.botorg moveto(nodeOrg, moveTime, 0, 0);
while (1)
{
if (distance(self.origin, nodeOrg) < 32)
{
self.state = "idle";
return;
}
wait 0.1;
}
}
And have problem with spawn points
1595
Paho
27th April 2019, 09:26
1596
1597
buLLeT_
1st May 2019, 08:40
1598
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