kung foo man
21st June 2018, 20:07
Just found this, kinda new repo:
https://fdossena.com/?p=wined3d/index.frag
https://github.com/adolfintel/wined3d4win
It works pretty nicely, but a few drawbacks:
- switching windows with Alt+Tab sometimes takes a few seconds
- DX7 has no sky rendering
- DX9 has problems with bloom, but fixable with "r_bloom 0" (its no cheat cvar, everybody can use it)
Made a video:
https://www.youtube.com/watch?v=jdbn-0Us4xw
Use cases?
- Add some custom OpenGL code
- hack the engine up, without the need to learn DirectX, when you only wanna deal with OpenGL
- maybe rewrite large parts with ioquake3/openjk OpenGL code, e.g. for PBR rendering
- reuse lots of your OpenGL code
https://fdossena.com/?p=wined3d/index.frag
https://github.com/adolfintel/wined3d4win
It works pretty nicely, but a few drawbacks:
- switching windows with Alt+Tab sometimes takes a few seconds
- DX7 has no sky rendering
- DX9 has problems with bloom, but fixable with "r_bloom 0" (its no cheat cvar, everybody can use it)
Made a video:
https://www.youtube.com/watch?v=jdbn-0Us4xw
Use cases?
- Add some custom OpenGL code
- hack the engine up, without the need to learn DirectX, when you only wanna deal with OpenGL
- maybe rewrite large parts with ioquake3/openjk OpenGL code, e.g. for PBR rendering
- reuse lots of your OpenGL code