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caldas
16th June 2018, 04:15
what does he really do?

how can i use disableGlobalPlayerCollision() to optimize my server?

where should i call it and how?

voron00
16th June 2018, 07:59
That stuff is long gone and has been moved to cvars:

g_playerCollision "0"
g_playerEject "0"

caldas
16th June 2018, 13:53
the correct way to use it is with the value = 0?

what does he really do?

caldas
16th June 2018, 17:04
That stuff is long gone and has been moved to cvars:

g_playerCollision "0"
g_playerEject "0"
does your libcod support these commands?