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the_law
7th April 2015, 21:08
So I recently got a copy of CoD MW2, and I decided to experiment with importing some of its weapons and animations to CoD2.
Although I had to modify the viewhands, I managed to get it mostly working.

Video Link: https://www.youtube.com/watch?v=2olskG3gjFU&feature=youtu.be

However, as you can see in the video, there is a little glitch with the reload animations. I suspect that this has something to do the the meshes of the clip/bolt.
Anyone have a possible explanation to this glitch? I can upload all my source files if you want.

Side note: In the models I get from Lime, the meshes are invisible but the Hypergraph says they are still there. Can someone see if the same problem exists when using the MA file in Maya 8.5? I use NotePad to edit the MA in order to open it in Maya 6.0.

Ni3ls
9th April 2015, 14:51
I think its the model. You didnt fully seperate the clip from the model

the_law
9th April 2015, 22:09
Since I can't see or edit the meshes when I open it in Maya 6.0, can somebody please try fixing it in Maya 8.5?
If you can't, please at least send me the meshes in an OBJ file.

Download model originally converted from Lime: https://www.dropbox.com/sh/6o949eoqn12xyqe/AAA-oj8N3LCEyzJ_CSCHFh4xa?dl=0

Ni3ls
11th April 2015, 10:39
I don't have time now. Maybe Monday I can check it for you ;)

Tally
11th April 2015, 11:07
Why don't you go and pirate Maya 8.5? you've already pirated 6.0, what is the difference not doing it again for 8.5? You steal one, you may as well steal the other one as well.

kung foo man
11th April 2015, 20:54
Tally, there isn't even a legal option, Autodesk stops selling old versions, when a new version is released. Users are forced into pirating by design.