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Ni3ls
19th March 2015, 16:44
Hi all,

The masterserver is back, but my server doesnt returns GUID's anymore. Everybody has GUID 0. Also without the libcod, with a normal cod2 binary. Does anybody else have this issue as well? Or does anybody know how to solve it?

Mitch
19th March 2015, 17:15
Does anybody else have this issue as well?

No, i don't.
My servers are now listed again in the server list. Maybe it is a 1.0 issue. You are using cod2 1.0 right?

Ni3ls
19th March 2015, 19:09
Yeah its 1.0. Tried with default cod2 binary and without and with libcod.

Tally
19th March 2015, 20:17
Yeah its 1.0. Tried with default cod2 binary and without and with libcod.

Did you not know that in COD2 1.0 there is a bug that always returns GUID = 0? This was only fixed in the 1.3 patch. It's got nothing to do with the recent Master Server problems - it's been there since launch.

Mitch
19th March 2015, 21:42
I'm not exactly sure what the guid problem is. But try this binary where the time between challenge/connect time is set from 5000 to 7000 (as used in 1.3).

YuriJurek
19th March 2015, 22:26
It isn't 1.0 issue, my server uses libcod's sv_cracked function and people with legit cd-keys have their normal guids as expected with sv_cracked on.

I would suggest checking your firewall if you have ever tried to block ports in order to make the server 'cracked'.

Ni3ls
20th March 2015, 11:03
The weird thing is, the server is listed in the Master Server. Can you provide me the iptable rules you use Yuri?

Mitch
20th March 2015, 11:35
The weird thing is, the server is listed in the Master Server. Can you provide me the iptable rules you use Yuri?


iptables -L -v

Ni3ls
20th March 2015, 12:33
iptables -L -v

I dont have root access, so I cant check them

Ni3ls
20th March 2015, 12:45
Ok its fixed. It was indeed a firewall we forgot to remove when the MS was down