View Full Version : window in radiant
hello everybody
like atm i'm creating a boat cruise (start good)
i want to know how create a oval window?
i tried to find @google but nothing about it :/
so maybe mappers here can help me? :)
thx in advance :D
i hope you will understand me and help me. :]
ORDI
xfire: ordi37zk
i did see a video on youtube:
http://www.youtube.com/watch?v=GxRJS9ixgsk&index=11&list=PLAB38E6D9392A8D02
it help me a lot but, see this photo:
702
how i can resolve this problem? because if we see to the window...
nop, good i restart and it work, i have just failed a thing ;)
kung foo man
6th May 2014, 18:47
That looks like you need to flip the normals (Shift + i), can't test atm, but serthy wrote that here: http://killtube.org/showthread.php?1043-OBJ2Map-mesh-wise&p=3211&viewfull=1#post3211
You might also just remodel that patch-work with real brushes ^^
serthy
6th May 2014, 19:37
if you want do serious cod mapping, i'd advice you to use the cod waw radiant.
the texture options there, smaller grids and grouping tools are far better and i dont want to miss them.
you can just rename then every texture and import it as well in the cod2 radiant.
by comparing the cod2 and cod5 *.map file structure you can delete the unused stuff and voila, you are able to create real eyecandy with ease
if you want do serious cod mapping, i'd advice you to use the cod waw radiant.
the texture options there, smaller grids and grouping tools are far better and i dont want to miss them.
you can just rename then every texture and import it as well in the cod2 radiant.
by comparing the cod2 and cod5 *.map file structure you can delete the unused stuff and voila, you are able to create real eyecandy with ease
Is it possible to make cod2 maps with cod waw radiant? :eek:
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