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deivis33
25th February 2014, 07:10
Hi, we play a match on this server, it says "cracked". I always saw the guid be zero on cracked servers, but this appeared strange guids for all.
None of these is the correct guids.



656

What could have happened?
You can reproduce these same guids on other servers?


I am >hS! dvs and my correct guid is adaa4c24

Mitch
25th February 2014, 07:40
Hi, we play a match on this server, it says "cracked". I always saw the guid be zero on cracked servers, but this appeared strange guids for all.
None of these is the correct guids.

What could have happened?
You can reproduce these same guids on other servers?


I am >hS! dvs and my correct guid is adaa4c24

That pb guid is likely not static like when the server is fully original. They probably use my iptables semi cracked or libcod with sv_cracked 1.

http://killtube.org/showthread.php?1337-CoD2-Tutorial-How-to-make-your-cracked-server-show-up-in-the-master-list
http://killtube.org/showthread.php?1699-Accept-cracked-players

My latest semi cracked libcod build is better than using the iptables. (no change of double guids)

deivis33
25th February 2014, 08:02
First I want to thank you for your work, yesterday tested the version with iptables and it worked, zero pb guid for cracked players, and real pb guid for normal players.

This server I took the screenshot does not use any of these tools, it is a windows server 2008 r2, and the executable "IS0-m1ck", disabled firewall. For this reason I thought it strange these guids, and at the same time thought it would be possible to make another server, resulting in the same pb guids.