qwrtyp
22nd February 2014, 18:02
Hi,
I have some questions.
I'm looking for some way to control who comes into my servers call of duty 2. I have cracked, and normal servers. ( " guid 0 " and "normal guid " ) , and there are many cheaters, not no more ban by guid, they have endless cd -keys .
Was looking at the forum and saw some mods to "system accounts" and found it interesting, but what I saw was for zombie mod, and I do not use this mod.
Could use some existing accounts system to integrate my servers and so people come with their login and password provided by me? With a database that serves to more than one server at a time.
Another idea I had, it may be stupid but is there any way to create an "alternative guid "?
If someone can give me a hint on which way to go , and if there is already some work in this direction because I know it takes months for something satisfying.
Sorry for bad english, I'm just trying to save this game.
I have some questions.
I'm looking for some way to control who comes into my servers call of duty 2. I have cracked, and normal servers. ( " guid 0 " and "normal guid " ) , and there are many cheaters, not no more ban by guid, they have endless cd -keys .
Was looking at the forum and saw some mods to "system accounts" and found it interesting, but what I saw was for zombie mod, and I do not use this mod.
Could use some existing accounts system to integrate my servers and so people come with their login and password provided by me? With a database that serves to more than one server at a time.
Another idea I had, it may be stupid but is there any way to create an "alternative guid "?
If someone can give me a hint on which way to go , and if there is already some work in this direction because I know it takes months for something satisfying.
Sorry for bad english, I'm just trying to save this game.